Commit History

Autor SHA1 Mensaxe Data
  Sam Lantinga 01199469de SDL_GetCameras() follows the SDL_GetStringRule hai 1 ano
  Sam Lantinga 0fe6603747 SDL_GetCameraSupportedFormats() follows the SDL_GetStringRule hai 1 ano
  Sam Lantinga 9797c5d0c0 Renamed CameraDevice to Camera hai 1 ano
  Sam Lantinga 2ba76dbe80 Simplified SDL_Surface hai 1 ano
  Sam Lantinga 0dd579d40d Removed SDL_Keysym hai 1 ano
  Sam Lantinga d7391394d3 Switched the camera format to use framerate ratio instead of interval ratio hai 1 ano
  Sam Lantinga aeea819494 Added colorspace to SDL_CameraSpec hai 1 ano
  Ryan C. Gordon 5bc654aad3 camera: SDL_GetCameraDeviceName() now follows the SDL_GetStringRule. hai 1 ano
  Ryan C. Gordon 9d3d893322 testcamera: Report device name and SDL camera driver in the window title. hai 1 ano
  Sam Lantinga 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e hai 1 ano
  Sam Lantinga 9fb5a9ccac Use floating point values for viewport, clip rectangle, and texture sizes hai 1 ano
  Hunter Kvalevog 14f7eebac6 testcamera: Add [--camera name] parameter hai 1 ano
  Sam Lantinga 4d392bfc67 Fixed camera capture on iOS hai 1 ano
  Sam Lantinga 60396971ce Move the main header with SDL_MAIN_USE_CALLBACKS hai 1 ano
  Ryan C. Gordon 3364aff757 main: Make the main callback return value symbols smaller (thanks, @Lzard!). hai 1 ano
  L zard 06aa02453a Tests: Use the main callback code macros hai 1 ano
  Anonymous Maarten d3d7c04bf8 testcamera: libSDL3_test destroys the window and renderer hai 1 ano
  Sam Lantinga 4609af618a Updated logging functions for SDL3 naming convention hai 1 ano
  Sam Lantinga db43a6b418 testcamera: open the camera using the highest framerate available hai 1 ano
  Sam Lantinga e6e1412e20 testcamera: create the texture as a streaming texture, since we'll update it every frame. hai 1 ano
  Ryan C. Gordon 38e3c6a4aa main: Add an optional `appstate` param to main callback entry points. %!s(int64=2) %!d(string=hai) anos
  Susko3 01248a99c8 Add `default: break;` to switches on SDL_Event::type %!s(int64=2) %!d(string=hai) anos
  Anonymous Maarten cbf0b1ce81 testcamera: create window and renderer through test library %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon f59c66a97f testcamera: Allow app to flip between a front and back camera. %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon b1ed49772c camera: Replace testcamera.c with testcameraminimal.c %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon 87e7046fca camera: Public API functions should say "Format" not "Spec" to match audio. %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon d3e6ef3cc6 camera: Massive code reworking. %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon cb10c80aaf camera: Reworked to operate with a driver interface, like other subsystems. %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon 7ae955ce68 camera: Renamed everything from "video capture" to "camera", wired to CMake. %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon f49ce4a15d camera: Renamed "video_capture" files to "camera" and moved to own subdir. %!s(int64=2) %!d(string=hai) anos