Commit Verlauf

Autor SHA1 Nachricht Datum
  Sam Lantinga a5f18048b2 Extend the 9-grid functions to handle a non-uniform grid layout (thanks @zaun!) vor 1 Jahr
  Sam Lantinga 6209c71f54 Added SDL_BlitSurface9Grid() and SDL_RenderTexture9Grid() vor 1 Jahr
  Sam Lantinga 198caa54a1 Added SDL_RenderTextureTiled() vor 1 Jahr
  Sam Lantinga 03bb2c17ed Enable texture wrapping for SDL_RenderGeometry() vor 1 Jahr
  Sam Lantinga 5f5e91eab6 Reverted 3d2e5a0b66eca4ade34f2a4fa81c8f4d8d33dac3 vor 1 Jahr
  Sam Lantinga 3d2e5a0b66 Fixed a few remaining functions to directly return their values instead of an error code. vor 1 Jahr
  Sam Lantinga 7c0307060d Textures with alpha format default to SDL_BLENDMODE_BLEND vor 1 Jahr
  Sam Lantinga a419e2c890 Updated and re-enabled surface and render blend mode tests vor 1 Jahr
  Sam Lantinga df573391b1 Added SDL_BLENDMODE_BLEND_PREMULTIPLIED and SDL_BLENDMODE_ADD_PREMULTIPLIED vor 1 Jahr
  Sam Lantinga 2ba76dbe80 Simplified SDL_Surface vor 1 Jahr
  Brick 43a5da358d Set ALLOWABLE_ERROR_BLENDED to 0 vor 1 Jahr
  Sam Lantinga d6c8485f28 Make sure we're actually running on Windows before using D3D renderers vor 1 Jahr
  Sam Lantinga 473257cce6 Added SDL_GetRenderLogicalPresentationRect() vor 1 Jahr
  Sam Lantinga 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e vor 1 Jahr
  Sam Lantinga 9fb5a9ccac Use floating point values for viewport, clip rectangle, and texture sizes vor 1 Jahr
  Sam Lantinga 17520c2e6e Removed SDL_RendererFlags vor 1 Jahr
  Sam Lantinga 5fa87e29e7 Removed SDL_RENDERER_ACCELERATED and SDL_RENDERER_SOFTWARE vor 2 Jahren
  Sam Lantinga a82ed82bc7 SDL_QueryTexture() fills in a pointer to SDL_PixelFormatEnum vor 2 Jahren
  Sam Lantinga 141497b14f Added an automated test to verify clip rect functionality vor 2 Jahren
  Sam Lantinga c3e3ad6140 Fixed build warnings vor 2 Jahren
  Sam Lantinga 89b9d6cbdc SDL_RenderReadPixels() now returns a surface vor 2 Jahren
  Sam Lantinga 64972b4184 Fixed build vor 2 Jahren
  Sam Lantinga 6a00ae7e58 Fixed rendering diagonal lines within a viewport vor 2 Jahren
  Simon McVittie 8e7c0b34d7 test: If SDL_CreateRenderer() fails, say why vor 2 Jahren
  Sylvain d8600f717e Pointer as bool (libsdl-org#7214) vor 2 Jahren
  Ryan C. Gordon c53843a961 docs: Remove Doxygen `\brief` tags. vor 2 Jahren
  Anonymous Maarten 85e3099ba4 testautomation: only require accelated renderer with non-dummy video driver vor 2 Jahren
  Sam Lantinga 00fc50557e Make sure logical presentation is complete before destroying the logical render target vor 2 Jahren
  Sylvain c963f02571 More fix warnings about static function and prototype vor 3 Jahren
  Sam Lantinga 698dbd8464 SDL_CreateWindow() has been simplified and no longer takes a window position. vor 3 Jahren