luzpaz
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37e567994d
Fix remaining typos (#7921)
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2 years ago |
Sam Lantinga
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e264bb5178
Rename SDL_PIXELFORMAT_RGB888 and SDL_PIXELFORMAT_BGR888 to SDL_PIXELFORMAT_XRGB8888 and SDL_PIXELFORMAT_XBGR8888 for clarity
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2 years ago |
Sam Lantinga
|
ddbdd73258
Updated source to match SDL function prototype style
|
2 years ago |
Sam Lantinga
|
b6df25c334
Removed redundant __powerpc__ check
|
3 years ago |
Jeremy Rand
|
9142292f4a
SDL_blit_N.c: Move ppc64le swizzle outside of loop
|
3 years ago |
Anonymous Maarten
|
b6ae281e97
Use #ifdef/#ifndef instead of #if defined/#if \!defined
|
3 years ago |
Sam Lantinga
|
308bcbbe76
Fixed Visual Studio warning 4244
|
3 years ago |
Anonymous Maarten
|
3472dc11d6
Fix uses of undefined macro identifiers (-Wundef)
|
3 years ago |
Anonymous Maarten
|
f7961b7c9a
video/blit: fix -Wimplicit-fallthrough warnings
|
3 years ago |
Anonymous Maarten
|
d27db3defa
cmake+video: always use altivec.h header for detection + introduce SDL_ENABLE_ALTIVEC
|
3 years ago |
Sam Lantinga
|
fde78d12f2
Updated copyright for 2023
|
3 years ago |
Sam Lantinga
|
63724c113b
Removed the vi format comments from the source
|
3 years ago |
Pierre Wendling
|
3c501b963d
Clang-Tidy fixes (#6725)
|
3 years ago |
Sylvain
|
778b8926b4
Small format changed (using clang-format 15.0.2-1)
|
3 years ago |
Sam Lantinga
|
5750bcb174
Update for SDL3 coding style (#6717)
|
3 years ago |
Sam Lantinga
|
c5790359fd
Added precompiled header support for Visual Studio and Xcode (#6710)
|
3 years ago |
Sylvain Becker
|
6a2200823c
Cleanup add brace (#6545)
|
3 years ago |
Sam Lantinga
|
0a48abc860
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
|
3 years ago |
Sam Lantinga
|
cc1f9eb983
Use Apple's nomenclature for macOS and iOS
|
3 years ago |
Sam Lantinga
|
efe01faa8e
Replaced Blit4to4CopyAlpha() with optimized SDL_BlitCopy()
|
3 years ago |
Pierre Wendling
|
501a499180
Add clang-format on/off comments where necessary.
|
4 years ago |
Ozkan Sezer
|
ee6bfcdd66
SDL_blit_N.c: removed duplicated const (fixes bug #5401)
|
4 years ago |
Sam Lantinga
|
120c76c84b
Updated copyright for 2022
|
4 years ago |
Sam Lantinga
|
c2dd50a9a0
Fixed whitespace
|
4 years ago |
Sylvain
|
51345623e8
Fixed bug 3727 - Blit from RGB555 to ARGB1555
|
5 years ago |
Sam Lantinga
|
9130f7c377
Updated copyright for 2021
|
5 years ago |
Sam Lantinga
|
cb36189692
Fixed bug 5235 - All internal sources should include SDL_assert.h
|
5 years ago |
James Legg
|
e2dbed9cfe
SDL_blit: Fix undefined bitshift operations
|
5 years ago |
Sam Lantinga
|
b5e3d264f2
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
|
6 years ago |
Sylvain Becker
|
55afc281fa
Add #define SDL_HAVE_BLIT_N_RGB565 to compile out RGB565 LUT
|
6 years ago |