Історія комітів

Автор SHA1 Опис Дата
  Sam Lantinga 2bedd7f02e Fixed pitch alignment when updating SDL_PIXELFORMAT_P010 textures 2 роки тому
  danginsburg 812e04fb11 Vulkan Renderer - fix validation error with VkSemaphore reused before signaling. Have one semaphore per-submit rather than using the same one. 2 роки тому
  Sam Lantinga 0454e1fdb4 Vulkan: added support for wrapping existing textures 2 роки тому
  Sam Lantinga 2adbcce864 Vulkan: wait for all queues to be idle before destroying the device 2 роки тому
  danginsburg 0115027116 Vulkan Renderer - fix validation errors: 2 роки тому
  Sam Lantinga 0c6a1b636e Vulkan: added handling for SDL_MATRIX_COEFFICIENTS_UNSPECIFIED 2 роки тому
  Sam Lantinga 4017e1370d Vulkan: cleaned up error handling 2 роки тому
  Sam Lantinga 59bbfc1fdd Vulkan: only advertise YUV formats if the VK_KHR_sampler_ycbcr_conversion extension is available 2 роки тому
  Sam Lantinga bf853823a2 Removed unused YCbCr_matrix from Vulkan shaders 2 роки тому
  Sam Lantinga 4513c32bb3 The ycbcrModel should be based on the transfer matrix, not the color primaries 2 роки тому
  Sam Lantinga a241cca9e6 Fixed warning C4090: 'function': different 'const' qualifiers 2 роки тому
  Sam Lantinga fc94c3634e Fixed signed/unsigned comparison warning 2 роки тому
  Dan Ginsburg ad036d43e9 Vulkan Renderer - implement YcBcCr using VK_KHR_sampler_ycbcr_conversion. (#9169) 2 роки тому
  Sam Lantinga e142bb1b0c The extension strings are const and don't need to be duplicated 2 роки тому
  Sam Lantinga 0997bdd292 Fixed SDL_calloc() calls (should be count, size) 2 роки тому
  Sam Lantinga 614630df69 Allow using an external Vulkan device with the vulkan renderer 2 роки тому
  Sam Lantinga 81608ad077 Vulkan: fixed creating SDL_PIXELFORMAT_P010 textures 2 роки тому
  Sam Lantinga 80d2ef7384 Fixed uploading Vulkan texture with w*bpp != pitch 2 роки тому
  danginsburg 935c197059 Fix testautomation failures (including clip rect) - closes #9145. During merging for prep'ing the final PR for the Vulkan Renderer, I misordered a memcpy that regressed several of the testautomation test. From now on, I will make sure to run testautomation on any future PRs before submitting. 2 роки тому
  danginsburg 35026cdcba Vulkan Renderer - robustly handle running out of descriptor sets or constant buffer memory. Closes #9131. My previous implementation of descriptor set handling was naive - it attempted to do VULKAN_IssueBatch when running out of descriptor sets or constant buffer space. For one thing, this had a bug and wasn't working (causing the crash), but moreover it would have resulted in having to flush the GPU. Instead, make the descriptor pools and constant buffer mapped buffers be resizeable so that if we need more it will grow to the size that is needed. 2 роки тому
  David Gow f976881651 Vulkan: Don't invalidate internal state in InvalidateCachedState 2 роки тому
  David Gow c172fb5972 Vulkan: Support 'desired' vs 'required' memory flags (Fix #9310) 2 роки тому
  David Gow 1558d52a0a Vulkan: Only return memory types which are a superset of what we need 2 роки тому
  Sam Lantinga 9dbbf0a2f7 Implemented clip rect functionality for the Vulkan renderer 2 роки тому
  Sam Lantinga d0af01e7d4 If the viewport changes the cliprect should be updated 2 роки тому
  David Gow b8a52c1237 Vulkan: Make sure validation layer name is in-scope 2 роки тому
  danginsburg 97372b56e8 Vulkan Renderer - handle dynamic resetting of vsync, requires swapchain recreation. 2 роки тому
  danginsburg b1431e6702 Vulkan Renderer - implement support for vsync disabled. Closes #9116. 2 роки тому
  Sam Lantinga b9a00aa88e Fixed building the Vulkan renderer on Windows with Visual Studio 2 роки тому
  Dan Ginsburg cab20117e6 Vulkan Renderer (#9114) 2 роки тому