Commit History

Autor SHA1 Mensaxe Data
  Sam Lantinga bcdf8b916b Added SDL_fmod() and SDL_fmodf() %!s(int64=8) %!d(string=hai) anos
  Sam Lantinga 34502143d9 Added float versions of SDL's math functions %!s(int64=8) %!d(string=hai) anos
  Sam Lantinga 9c580e14c9 Added functions to query and set the SDL memory allocation functions: %!s(int64=8) %!d(string=hai) anos
  Sam Lantinga f465f24d73 Fixed bug 3760 - RWops doesn't check for integer overflow when stdio_fseek only supports 32 bits %!s(int64=8) %!d(string=hai) anos
  Sam Lantinga 28bf56c12c Fixed bug 3801 - HAVE_LIBSAMPLERATE_H depending on HAVE_LIBC in current SDL_config.h.in %!s(int64=8) %!d(string=hai) anos
  Sam Lantinga d51dc7378b Fixed bug 3797 - configure check for float.h %!s(int64=8) %!d(string=hai) anos
  Sam Lantinga ce2b16445e Be clear that disabling Vulkan surface support disables the entire SDL Vulkan integration %!s(int64=8) %!d(string=hai) anos
  Ryan C. Gordon 25e3a1ec90 vulkan: Initial Vulkan support! %!s(int64=8) %!d(string=hai) anos
  Sam Lantinga 5ca0152218 Fixed bug 3774 - Cmake build fails for Android %!s(int64=8) %!d(string=hai) anos
  Sam Lantinga bcf0e07107 Added WASAPI audio target to autoconf build process %!s(int64=8) %!d(string=hai) anos
  Sam Lantinga fb835f9e3b Fixed bug 2330 - Debian bug report: SDL2 X11 driver buffer overflow with large X11 file descriptor %!s(int64=8) %!d(string=hai) anos
  Sam Lantinga f8de064c0a Added wchar.h to fix build on some platforms with new wcs* functions %!s(int64=8) %!d(string=hai) anos
  Sam Lantinga f1829d956f Added SDL_wcscmp() %!s(int64=8) %!d(string=hai) anos
  Sam Lantinga a48c9e6df8 Fixed bug 3292 - SDL_rwops and 64-bit file I/O %!s(int64=8) %!d(string=hai) anos
  Sam Lantinga 56363ebf61 Fixed bug 3690 - SDL2 KMS/DRM render context support %!s(int64=8) %!d(string=hai) anos
  Sam Lantinga 3c09265daf Fixed bug 3609 - Windows build fails due to conflicting types for 'XINPUT_GAMEPAD_EX' %!s(int64=8) %!d(string=hai) anos
  Ryan C. Gordon d9039f2396 jack: Initial shot at a JACK audio target. %!s(int64=8) %!d(string=hai) anos
  Ryan C. Gordon a7fc2822d4 audio: rename bsd target to netbsd. %!s(int64=9) %!d(string=hai) anos
  Ryan C. Gordon 0e7530b057 cmake: add WASAPI audio target to the build (thanks, Martin!). %!s(int64=9) %!d(string=hai) anos
  Sam Lantinga df25258a1e Added configure and cmake support for libsamplerate %!s(int64=9) %!d(string=hai) anos
  Sam Lantinga 45b774e3f7 Updated copyright for 2017 %!s(int64=9) %!d(string=hai) anos
  Sam Lantinga 3615633571 Renaming of guard header names to quiet -Wreserved-id-macro %!s(int64=9) %!d(string=hai) anos
  Ryan C. Gordon 35430a73f2 cpuinfo: first attempt at SDL_HasNEON() implementation. %!s(int64=9) %!d(string=hai) anos
  Sam Lantinga 9a8642bd6a Fixed bug 3478 - Patch Haiku to use dlopen instead of load_add_on %!s(int64=9) %!d(string=hai) anos
  Sam Lantinga f3502c3c53 Fixed building with cmake when fcitx isn't installed %!s(int64=9) %!d(string=hai) anos
  Sam Lantinga bb24662c79 Fixed bug 3301 - IBus support on Linux with CMake %!s(int64=9) %!d(string=hai) anos
  Sam Lantinga 42065e785d Updated copyright to 2016 %!s(int64=10) %!d(string=hai) anos
  Ryan C. Gordon 61518bce6b CMake: Changes to get CMake project to work with Android (thanks, Martin!). %!s(int64=10) %!d(string=hai) anos
  Alex Szpakowski 2bf6f1bcb7 Added initial support for MFi game controllers on iOS. %!s(int64=10) %!d(string=hai) anos
  Philipp Wiesemann 72590685c0 Backed out changeset 4ad56dbf4a6f %!s(int64=10) %!d(string=hai) anos