Histórico de Commits

Autor SHA1 Mensagem Data
  Sam Lantinga 2d10a3f2b9 The dummy video driver check is now covered by explicitly checking for cocoa above. há 8 anos atrás
  Sam Lantinga 92bf608527 Fixed bug 3616 - SDL_GL_CreateContext fails with SDL_GL_CONTEXT_DEBUG_FLAG and ANGLE/GLES 2.0 há 8 anos atrás
  Sam Lantinga 8fc1fb0805 Fixed bug 3719 - Cocoa - Incorrect window size when leaving fullscreen há 8 anos atrás
  Ryan C. Gordon 846a9ab95e test: forgot to change a variable. há 8 anos atrás
  Ryan C. Gordon 4fc0163853 test: Fix for negative int that was now a size_t (thanks, Ozkan!). há 8 anos atrás
  Ryan C. Gordon 21e32bac10 egl: Cast to size_t, in case platform's NativeDisplayType isn't a pointer. há 8 anos atrás
  Ryan C. Gordon eb3c66d3c8 A few more compiler warnings fixed. há 8 anos atrás
  Ryan C. Gordon ae667da638 Fixed a bunch of compiler warnings. há 8 anos atrás
  Sam Lantinga 629f8abab4 Updated documentation, you don't need to initialize the audio subsystem to do in-place format conversion. (Thanks Simon Hug!) há 8 anos atrás
  Sam Lantinga abf8fc4c01 Fixed check for Mac OS X 10.11+ SDK (thanks Edward Rudd!) há 8 anos atrás
  Sam Lantinga 2d655cd814 MAC_OS_X_VERSION_MAX_REQUIRED isn't actually set in recent Xcode versions há 8 anos atrás
  Sam Lantinga 737ed973cb Removed Metal and QuartzCore frameworks which aren't needed for Vulkan support há 8 anos atrás
  Sam Lantinga c684eb2cde Add a way to set the context when other activities are active so many SDL API functions still work. há 8 anos atrás
  Sam Lantinga 130138fa59 Fixed bug 3785 - fix windows build after revision 11382 há 8 anos atrás
  Sam Lantinga c0530bcdf3 We removed QuartzCore link dependency in commit 5be6badaf7e1 há 8 anos atrás
  Sam Lantinga 8ac85744cd Fixed Vulkan configure check for Android and added one for Mac OS X há 8 anos atrás
  Sam Lantinga 90b38a5d61 Fixed bug 3786 - building against a Mac OS X SDK < 10.11 fails since the vulkan merge há 8 anos atrás
  Sam Lantinga d619d88560 Fixed bug 3662 - Error message when using the audio conversion setup without an initialized audio subsystem is a bit vague há 8 anos atrás
  Ryan C. Gordon b128e8802d audio: A whole bunch of improvements to audio conversion (thanks, Solra!). há 8 anos atrás
  Ryan C. Gordon 620f5342b5 stdlib: An implementation of SDL_scalbn using ldexp() (thanks, Ozkan!). há 8 anos atrás
  Ryan C. Gordon a0cd7d6bce audio: Converting audio samples from int to float was using wrong equation. há 8 anos atrás
  Sam Lantinga 1067b528d3 Fixed building with an older Mac OS X SDK há 8 anos atrás
  Sam Lantinga e8b114ecfc Vulkan support on Mac OS X introduces a link time dependency (CAMetalLayer) on 10.11 and newer há 8 anos atrás
  Sam Lantinga 309474765b We don't need the VULKAN_SDK to build SDL with Vulkan support anymore há 8 anos atrás
  Sam Lantinga 09e43d450f Added missing Visual Studio 2010 project for testvulkan há 8 anos atrás
  Sam Lantinga aa85436ec7 Fixed compile warning há 8 anos atrás
  Sam Lantinga da84c3bf6e Added a log message for nativeRunMain() há 8 anos atrás
  Sam Lantinga 60182eb71b Allow overriding the main entry point on Android há 8 anos atrás
  Sam Lantinga dbb0a2aa74 Removed the need for libSDL2main.a on Android, and separated JNI initialization out for other integrations há 8 anos atrás
  Sam Lantinga 9341589925 Removed unneeded Vulkan symbol definitions há 8 anos atrás