Ozkan Sezer
|
7991cc38bc
dynapi: move SDL_SIMDRealloc down below, after SDL_GetPreferredLocales.
|
5 年之前 |
Ryan C. Gordon
|
77c9d73b63
Removed SDL_AndroidOpenURL, added SDL_OpenURL.
|
5 年之前 |
Ozkan Sezer
|
883509fc84
ran gendynapi.pl after new (android-only) api additions.
|
5 年之前 |
Ethan Lee
|
2aa8974f97
Add SDL_SIMDRealloc
|
5 年之前 |
Ryan C. Gordon
|
fa23e3d00b
locale: Implemented SDL_GetPreferredLocales().
|
5 年之前 |
Ryan C. Gordon
|
d292f6bd4f
stdlib: Add SDL_trunc and SDL_truncf
|
6 年之前 |
Ryan C. Gordon
|
a791689086
metal: Added some support interfaces to Apple's Metal API (thanks, Caleb!).
|
6 年之前 |
Sam Lantinga
|
3180ba81af
First pass at Windows sensor implementation
|
6 年之前 |
Sam Lantinga
|
1ff483d1f3
Added SDL_GetErrorMsg() to get the error message in a thread-safe way
|
6 年之前 |
Sam Lantinga
|
2be75c6a61
Fixed bug 5028 - Virtual Joysticks (new joystick backend)
|
6 年之前 |
Sam Lantinga
|
aa384ad02b
Fixed bug 5001 - Feature request: SDL_isupper & SDL_islower
|
6 年之前 |
Sam Lantinga
|
d7ece7ee6f
Made SDL_GetAndroidSDKVersion() available for applications
|
6 年之前 |
Sam Lantinga
|
37278066f2
Export SDL functions for iOS application delegates
|
6 年之前 |
Sam Lantinga
|
a8780c6a28
Updated copyright date for 2020
|
6 年之前 |
Sam Lantinga
|
5e19e66c73
Fixed bug 4914 - Expose SDL_ScaleMode and add SDL_SetTextureScaleMode/SDL_GetTextureScaleMode
|
6 年之前 |
Sam Lantinga
|
46e1377d49
Automatically assign player indexes to game controllers, and allow changing the player index for game controllers and joysticks.
|
6 年之前 |
Sam Lantinga
|
b5aff9d7c3
Added SDL_GameControllerTypeForIndex() and SDL_GameControllerGetType() to return the type of controller attached.
|
6 年之前 |
Ozkan Sezer
|
405a3c821b
ran gendynapi.pl after newly added SDL_string.c functions.
|
6 年之前 |
Ozkan Sezer
|
eb8f14bb6a
added SDL_strtokr() as a replacement for POSIX strtok_r (bug #4046.)
|
6 年之前 |
Ozkan Sezer
|
a365c7f6fb
ran gendynapi.pl after SDL_HasARMSIMD() addition
|
6 年之前 |
Ozkan Sezer
|
a664e95d65
dynapi: move new SDL_LockTextureToSurface addition to the end of file.
|
6 年之前 |
Sylvain Becker
|
1ae61f1009
Added a helper function SDL_LockTextureToSurface()
|
6 年之前 |
Alex Szpakowski
|
aebaa316c7
Add public APIs for creating a Metal view attached to an SDL window. Add SDL_metal.h.
|
6 年之前 |
Sam Lantinga
|
316ff3847b
Fixed bug 4526 - replace SDL_RW* macros with functions for using in bindings
|
6 年之前 |
Sam Lantinga
|
8728ce4448
Fixed bug 4557 - SDL_SIMDAlloc and *Free should be in the public interface
|
6 年之前 |
Sam Lantinga
|
de82759c84
Added support for building SDL as a dynamic library on iOS
|
7 年之前 |
Sam Lantinga
|
5e13087b0f
Updated copyright for 2019
|
7 年之前 |
Alex Szpakowski
|
5029d50ea8
Add SDL_TouchDeviceType enum and SDL_GetTouchDeviceType(SDL_TouchID id).
|
7 年之前 |
Ryan C. Gordon
|
62494a2e27
Merge SDL-ryan-batching-renderer branch to default.
|
7 年之前 |
Ryan C. Gordon
|
8340b0f0e2
render: Add floating point versions of various draw APIs.
|
7 年之前 |