提交歷史

作者 SHA1 備註 提交日期
  Frank Praznik 31267feb03 wayland: Use raw timestamps to calculate the elapsed repeat time on a key up event 10 月之前
  Sander Ledegen 6a5bac72cb PSP fullscreen is the only mode (#13125) 10 月之前
  Ozkan Sezer 2ed5062950 SDL_video.c: remove two stray line continuation chars . 10 月之前
  Christian Kündig 0b0b02c5a1 emscripten: Proxy Emscripten_GetSystemTheme and EMSCRIPTENAUDIO_OpenDevice to the main thread. 10 月之前
  mattbsage 28c71368a1 Clean up INTERFACE_COMPILE_OPTIONS 10 月之前
  Frank Praznik 25bd4285ab x11: Assume the window was mapped after showing 10 月之前
  Frank Praznik 180171cad6 x11: Always send fullscreen dimensions except on XWayland 10 月之前
  Sam Lantinga bc3eeecf7f Set the initial axis values for HIDAPI and XInput controllers 10 月之前
  Frank Praznik 9178d14519 x11: Include the XTest header when needed 10 月之前
  Ivan Epifanov 6cd35f5b72 VITA: support only fullscreen windows. Fixes #13079 10 月之前
  kyle-sylvestre 72d5eb0ecb fix error handling in WideCharToMultiByte 10 月之前
  kyle-sylvestre 5cf924420d bugfix advancing UTF-8 length in UTF-16 string 10 月之前
  Ryan C. Gordon 290574e6f6 stdinc: Corrected documentation for SDL_atan2 and SDL_atan2f. 10 月之前
  Frank Praznik d9db975b4b wayland: Use SDL_memcpy instead of SDL_copyp to copy the repeated text string 10 月之前
  Matteo Hausner e5c0e5efa7 Fix #13083 segfault in `SDL_RemoveTrayEntry()` for submenu entries 10 月之前
  Sam Lantinga 26a1aae098 Fixed the Bluetooth flag for the combined Joy-Con controller 10 月之前
  Frank Praznik ab114490fc wayland: Cap the max key repeat elapsed time 10 月之前
  kyle-sylvestre 9546c54286 use SDL style - else on same line as closing brace 10 月之前
  kyle-sylvestre 4d3cdb70b5 get preferred locales on android 10 月之前
  Anthony Fisher a66816a72f gpu/d3d12: Acknowledge that we've bound vertex buffers (#13088) 10 月之前
  Francisco Javier Trujillo Mata c925f72562 Fix wrong callback type 10 月之前
  Logan ef97329f41 GPU: Update D3D12 to create multisample textures with default MSAA alignment 10 月之前
  Frank Praznik 195f709eda wayland: Set the text input cursor rect properly 10 月之前
  cosmonaut eb57d94ec5 GPU: Add missing compute-writeable texture formats 10 月之前
  Sam Lantinga d6212ae839 Fixed rare crash trying to interrupt SDL_WaitEvent() 10 月之前
  Frank Praznik b494897b3d wayland: Don't add the nanosecond timestamp offset to the pre-conversion millisecond value 10 月之前
  Sam Lantinga 559d4415eb Fixed touch not being delivered as mouse events by default on Vita 10 月之前
  Joe [ReRezd] 49e9134774 Fix: GameCube controller adapter hotplug not working 10 月之前
  Logan 9571b0ece8 GPU: Update to set supported shader formats inside CreateDevice 10 月之前
  danginsburg b55cfaf90b Fix #13057 - fixes bug with NSEventTypeMouseMoved having a NULL window causing us to suppress future mouse move events because the window was considered out of focus. 10 月之前