Commit történet

Szerző SHA1 Üzenet Dátum
  Philipp Wiesemann 32147ba780 X11: Fixed memory leak when initializing multiple screens. 10 éve
  Philipp Wiesemann 4abb73298a Fixed comment in filesystem test program. 10 éve
  David Ludwig 5790f59f88 WinRT: minor tweak to NuGet package naming 10 éve
  David Ludwig 3b79ab4c2b WinRT: allowed NuGet packaging code to get hg revision regardless of cwd 10 éve
  David Ludwig 89898d8341 WinRT: added NuGet-package creation support to WinRT build script 10 éve
  Philipp Wiesemann 74de09ad4e Fixed compile error in timer test program if PRIu64 not available. 10 éve
  Philipp Wiesemann 1e2a4439a3 Fixed compile warning in IME test program. 10 éve
  Philipp Wiesemann b2445f7bbd Fixed filesystem test program to compile with older versions of C. 10 éve
  David Ludwig fd9f06a0c2 WinRT: noted Win10/UWP support in WhatsNew.txt (under 2.0.4) 10 éve
  David Ludwig 0020aa94c8 WinRT: made WinRT build script create Win10/UWP .dll files 10 éve
  Edward Rudd 9394953400 Add Logitech F510 Gamepad Direct input mode mapping 10 éve
  Alex Szpakowski 6a50d33385 Removed some debug prints. 10 éve
  Alex Szpakowski 9ddc6c3441 Mac: Fixed SDL_SetWindowFullscreen not restoring the window's original size when exiting a Space. 10 éve
  David Ludwig 25abce513d WinRT: added Win10/UWP (Universal Windows Platform) support 10 éve
  David Ludwig fa2d5ab497 WinRT: bug-fix - SDL_SetThreadPriority() didn't work on WinRT 8.x platforms 10 éve
  David Ludwig d07aa877d2 WinRT: minor code cleanup in window-creation code 10 éve
  David Ludwig a70fe9a53e WinRT: native windows are inherently resizable (in WinRT 8.x) 10 éve
  David Ludwig 7bd640d5da WinRT: bug-fix, fullscreen mode wasn't getting reported in Windows 8.0 apps 10 éve
  David Ludwig 36090f576f WinRT: bug-fix, OpenGLES2 was failing to init, after recent windowing fixes 10 éve
  David Ludwig f520994455 WinRT: bug-fix, fullscreen window flags weren't set if device was rotated 90 degrees 10 éve
  David Ludwig 623898f70b WinRT: lots of display and windowing related fixes 10 éve
  David Ludwig a5a80cd033 WinRT: fixed crash in SDL_CondWaitTimeout, when using Win10's MSVC runtime 10 éve
  Philipp Wiesemann 11d98995da Replaced tabs with spaces in test programs. 10 éve
  Philipp Wiesemann 2e525193ef Added SDL_HINT_VIDEO_X11_NET_WM_PING to WhatsNew.txt for 2.0.4. 10 éve
  Ryan C. Gordon 5224dfcc9a X11: Let XRandR respect multiple screens (DISPLAY=:0.0 vs :0.1, etc). 10 éve
  Sam Lantinga 11f2a9f8c4 Fixed bug 3168 - xinput build failure with dxsdk 10 éve
  David Ludwig dc804c0e1a WinRT: fixed build error in latest XInput code 10 éve
  Ryan C. Gordon f09d3750ea Minor whitespace fix. 10 éve
  Ryan C. Gordon e6ad29aec8 Added SDL_JoystickFromInstanceID() and SDL_GameControllerFromInstanceID(). 10 éve
  Alex Szpakowski 998a54f9c5 Mac: Fix a warning about implicit declaration of SDL_SendKeymapChangedEvent (bug #3167.) 10 éve