Sam Lantinga
|
8fe257b541
Added support for other HDR color primaries
|
2 anos atrás |
Sam Lantinga
|
a2665f54c8
Updated the atomic API for SDL 3.0 naming conventions
|
2 anos atrás |
Sam Lantinga
|
5b3ee51c6c
Updated copyright for 2024
|
2 anos atrás |
Ryan C. Gordon
|
447b508a77
error: SDL's allocators now call SDL_OutOfMemory on error.
|
2 anos atrás |
Cameron Cawley
|
753bbd199e
Add SDL_PIXELFORMAT_INDEX2LSB and SDL_PIXELFORMAT_INDEX2MSB
|
2 anos atrás |
Sylvain
|
d8600f717e
Pointer as bool (libsdl-org#7214)
|
2 anos atrás |
Sam Lantinga
|
f7d40b7594
Added 10-bit pixel formats in addition to SDL_PIXELFORMAT_ARGB2101010
|
2 anos atrás |
Sam Lantinga
|
79a190aa23
Fixed setting invalid bpp for FOURCC formats in SDL_GetMasksForPixelFormatEnum()
|
2 anos atrás |
Ryan C. Gordon
|
bce598addd
SDL_pixels.c: Fixed compiler warning on Android NDK.
|
2 anos atrás |
Sam Lantinga
|
33d025d35a
Fixed loading 8-bit BMP exported by Gimp with RGB masks
|
2 anos atrás |
Sam Lantinga
|
e264bb5178
Rename SDL_PIXELFORMAT_RGB888 and SDL_PIXELFORMAT_BGR888 to SDL_PIXELFORMAT_XRGB8888 and SDL_PIXELFORMAT_XBGR8888 for clarity
|
2 anos atrás |
Sam Lantinga
|
cc5e9ffe70
Don't crash if SDL_MapRGB() and SDL_MapRGBA() are passed a NULL format
|
2 anos atrás |
Sam Lantinga
|
ddbdd73258
Updated source to match SDL function prototype style
|
2 anos atrás |
Sam Lantinga
|
737aa881fa
Updated source to match SDL function prototype style
|
2 anos atrás |
Sam Lantinga
|
308bcbbe76
Fixed Visual Studio warning 4244
|
3 anos atrás |
Sam Lantinga
|
85ee1498a5
Fixed Visual Studio warning 4245
|
3 anos atrás |
Sylvain
|
e2e5e670bf
Remove returns int from Destroy/Close/Unlock functions
|
3 anos atrás |
Sylvain
|
c5c94a6be6
Change return type from void to int, for functions that set an error
|
3 anos atrás |
Sam Lantinga
|
fde78d12f2
Updated copyright for 2023
|
3 anos atrás |
Sam Lantinga
|
083e436a1a
SDL API renaming: SDL_pixels.h
|
3 anos atrás |
Sam Lantinga
|
63724c113b
Removed the vi format comments from the source
|
3 anos atrás |
Sylvain Becker
|
92cd2c0a74
Enable creation of yuv SDL_Surfaces (#6735)
|
3 anos atrás |
Pierre Wendling
|
3c501b963d
Clang-Tidy fixes (#6725)
|
3 anos atrás |
Sam Lantinga
|
5750bcb174
Update for SDL3 coding style (#6717)
|
3 anos atrás |
Sam Lantinga
|
c5790359fd
Added precompiled header support for Visual Studio and Xcode (#6710)
|
3 anos atrás |
pionere
|
cf0cb44df8
video: fix error messages
|
3 anos atrás |
Sylvain Becker
|
6a2200823c
Cleanup add brace (#6545)
|
3 anos atrás |
Sam Lantinga
|
0a48abc860
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
|
3 anos atrás |
slime
|
ac8fbb7040
Remove SDL_CalculateGammaRamp.
|
3 anos atrás |
ulatekh
|
ec58a817ef
Fixes made in response to running a static code analyzer under MS Windows.
|
3 anos atrás |