Commit Verlauf

Autor SHA1 Nachricht Datum
  Petar Popovic 7bfecacc02 Removing function macro SDL_TABLESIZE() vor 2 Jahren
  Ryan C. Gordon 093160904d SDL_Keymod: Removed SDL_KMOD_RESERVED. vor 2 Jahren
  Petar Popovic 56e6f05440 SDL_RendererFlip rename fixes vor 2 Jahren
  Ryan C. Gordon 6e1ed94913 ios: Renamed APIs that referred to "iPhone" to refer to "iOS". vor 2 Jahren
  Ryan C. Gordon 98e9f361a8 winrt: Remove SDL_WinRTGetFSPathUNICODE, rename SDL_WinRTGetFSPathUTF8. vor 2 Jahren
  Petar Popovic 9b5944a14f Removing SDL_Colour macro vor 2 Jahren
  Petar Popovic c8a066019b Renaming SDL_eventaction to SDL_EventAction vor 2 Jahren
  Sam Lantinga 784311c20e Fixed duplicate SDL_Version change vor 2 Jahren
  Sam Lantinga d65ae710a1 Renamed SDL_LogGetOutputFunction() and SDL_LogSetOutputFunction() to match SDL 3.0 naming convention vor 2 Jahren
  Ryan C. Gordon 3a344cf877 rwops: Fixed some SDL2 symbols that got missed. vor 2 Jahren
  Ryan C. Gordon fc7afa9cbf rwops: Renamed SDL_RWops to SDL_IOStream, and other related symbols. vor 2 Jahren
  Ryan C. Gordon 7d4d8ccde0 rwops: Rename everything from SDL_RWxxx to SDL_XxxRW. vor 2 Jahren
  Ryan C. Gordon 655ceb3b31 rwops: Renamed SDL_CreateRW and SDL_DestroyRW to SDL_OpenRW and SDL_CloseRW. vor 2 Jahren
  Sam Lantinga b322d27f62 Missed SDL_NumJoystickBalls() rename in SDL_migration.cocci vor 2 Jahren
  Sam Lantinga efbbafb3f1 Re-added balls to the SDL joystick API vor 2 Jahren
  Sam Lantinga 9e505252c0 Renamed SDL_HINT_PS2_DYNAMIC_VSYNC SDL_HINT_RENDER_PS2_DYNAMIC_VSYNC vor 2 Jahren
  Sam Lantinga a538936821 Renamed SDL_HINT_LINUX_JOYSTICK_DEADZONES to SDL_HINT_JOYSTICK_LINUX_DEADZONES vor 2 Jahren
  Sam Lantinga 980c379a0b Renamed SDL_HINT_LINUX_JOYSTICK_CLASSIC to SDL_HINT_JOYSTICK_LINUX_CLASSIC vor 2 Jahren
  Sam Lantinga 1f7936d545 Renamed SDL_HINT_LINUX_HAT_DEADZONES to SDL_HINT_JOYSTICK_LINUX_HAT_DEADZONES vor 2 Jahren
  Sam Lantinga 39cfb437ed Renamed SDL_HINT_LINUX_DIGITAL_HATS to SDL_HINT_JOYSTICK_LINUX_DIGITAL_HATS vor 2 Jahren
  Sam Lantinga b557c15bcf Renamed SDL_HINT_JOYSTICK_GAMECUBE_RUMBLE_BRAKE to SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE_RUMBLE_BRAKE vor 2 Jahren
  Sam Lantinga 4f628b5b62 Renamed SDL_HINT_GDK_TEXTINPUT_DEFAULT to SDL_HINT_GDK_TEXTINPUT_DEFAULT_TEXT vor 2 Jahren
  Sam Lantinga fd5d761128 Renamed SDL_HINT_DIRECTINPUT_ENABLED to SDL_HINT_JOYSTICK_DIRECTINPUT vor 2 Jahren
  Sam Lantinga a5da7d0dd5 Renamed SDL_HINT_ALLOW_TOPMOST to SDL_HINT_WINDOW_ALLOW_TOPMOST vor 2 Jahren
  Sam Lantinga cacac6cc34 Updated structure and field names for consistency vor 2 Jahren
  Sam Lantinga f95b7ee4da Renamed SDL_HasWindowSurface to SDL_WindowHasSurface vor 2 Jahren
  Anonymous Maarten 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) vor 2 Jahren
  Sam Lantinga cd231a65f6 Added SDL_GetJoystickCaps() and SDL_GetGamepadCaps() to get the capabilities of controllers vor 2 Jahren
  Sam Lantinga fc0c774976 Renamed SDL_ThreadID() to SDL_GetCurrentThreadID() vor 2 Jahren
  Sam Lantinga a2665f54c8 Updated the atomic API for SDL 3.0 naming conventions vor 2 Jahren