Commit History

Autor SHA1 Mensaxe Data
  Sam Lantinga 35756593d6 Use the correct device ID (global or default or specific) based on context hai 1 ano
  Sam Lantinga d1eb4adb16 Be explicit about the event mouse and keyboard ID hai 1 ano
  Sam Lantinga a31dc6dfcb Switched SDL_TouchID and SDL_FingerID to be Uint64 with 0 being an invalid value %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 5b3ee51c6c Updated copyright for 2024 %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga ddbdd73258 Updated source to match SDL function prototype style %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 4de7433a9e Use the term "points" instead of "screen coordinates" %!s(int64=2) %!d(string=hai) anos
  Sylvain 81ff49f4b5 Remove _THIS in src/video and in src/events (also VideoDevice) %!s(int64=2) %!d(string=hai) anos
  Anonymous Maarten 3472dc11d6 Fix uses of undefined macro identifiers (-Wundef) %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 22c69bccdf Displays are now referenced by instance ID instead of index %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga fde78d12f2 Updated copyright for 2023 %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga cefbeb582f Mouse coordinates are floating point %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 0a3262e819 Pass the OS event timestamp for keyboard, mouse, and touch events where possible %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 5750bcb174 Update for SDL3 coding style (#6717) %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga c5790359fd Added precompiled header support for Visual Studio and Xcode (#6710) %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 0a48abc860 Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga a635a485bc Re-added WinRT support until we're sure that it's no longer being used %!s(int64=3) %!d(string=hai) anos
  Ozkan Sezer dc2a3e06e9 removed WinRT support. %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 120c76c84b Updated copyright for 2022 %!s(int64=4) %!d(string=hai) anos
  Ryan C. Gordon 7e88e772d7 winrt: Fixed incorrect code in a Windows Phone #ifdef. %!s(int64=4) %!d(string=hai) anos
  Ethan Lee be5356af93 winrt: Fix support for multiple simultaneous mouse button presses %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga 9130f7c377 Updated copyright for 2021 %!s(int64=5) %!d(string=hai) anos
  Sam Lantinga 93ccdee8c1 Fixed bug 5404 - stdlib: Added SDL_round, SDL_roundf, SDL_lround and SDL_lroundf %!s(int64=5) %!d(string=hai) anos
  Sam Lantinga cb36189692 Fixed bug 5235 - All internal sources should include SDL_assert.h %!s(int64=5) %!d(string=hai) anos
  Sam Lantinga a8780c6a28 Updated copyright date for 2020 %!s(int64=6) %!d(string=hai) anos
  Alex Szpakowski d5ec735a33 Add a windowID field to SDL_TouchFingerEvent (bug #4331). %!s(int64=6) %!d(string=hai) anos
  Sylvain Becker 42de5f97cc Bug 4576: remove touch/mouse duplication for WinRT %!s(int64=7) %!d(string=hai) anos
  Sam Lantinga 5e13087b0f Updated copyright for 2019 %!s(int64=7) %!d(string=hai) anos
  Alex Szpakowski 5029d50ea8 Add SDL_TouchDeviceType enum and SDL_GetTouchDeviceType(SDL_TouchID id). %!s(int64=7) %!d(string=hai) anos
  Sam Lantinga e3cc5b2c6b Updated copyright for 2018 %!s(int64=8) %!d(string=hai) anos
  Sam Lantinga a4cfa93670 Fixed bug 2293 - Precise scrolling events %!s(int64=8) %!d(string=hai) anos