Sam Lantinga
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35756593d6
Use the correct device ID (global or default or specific) based on context
|
hai 1 ano |
Sam Lantinga
|
d1eb4adb16
Be explicit about the event mouse and keyboard ID
|
hai 1 ano |
Sam Lantinga
|
a31dc6dfcb
Switched SDL_TouchID and SDL_FingerID to be Uint64 with 0 being an invalid value
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%!s(int64=2) %!d(string=hai) anos |
Sam Lantinga
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5b3ee51c6c
Updated copyright for 2024
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%!s(int64=2) %!d(string=hai) anos |
Sam Lantinga
|
ddbdd73258
Updated source to match SDL function prototype style
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%!s(int64=2) %!d(string=hai) anos |
Sam Lantinga
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4de7433a9e
Use the term "points" instead of "screen coordinates"
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%!s(int64=2) %!d(string=hai) anos |
Sylvain
|
81ff49f4b5
Remove _THIS in src/video and in src/events (also VideoDevice)
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%!s(int64=2) %!d(string=hai) anos |
Anonymous Maarten
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3472dc11d6
Fix uses of undefined macro identifiers (-Wundef)
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%!s(int64=2) %!d(string=hai) anos |
Sam Lantinga
|
22c69bccdf
Displays are now referenced by instance ID instead of index
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%!s(int64=3) %!d(string=hai) anos |
Sam Lantinga
|
fde78d12f2
Updated copyright for 2023
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%!s(int64=3) %!d(string=hai) anos |
Sam Lantinga
|
cefbeb582f
Mouse coordinates are floating point
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%!s(int64=3) %!d(string=hai) anos |
Sam Lantinga
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0a3262e819
Pass the OS event timestamp for keyboard, mouse, and touch events where possible
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%!s(int64=3) %!d(string=hai) anos |
Sam Lantinga
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5750bcb174
Update for SDL3 coding style (#6717)
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%!s(int64=3) %!d(string=hai) anos |
Sam Lantinga
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c5790359fd
Added precompiled header support for Visual Studio and Xcode (#6710)
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%!s(int64=3) %!d(string=hai) anos |
Sam Lantinga
|
0a48abc860
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
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%!s(int64=3) %!d(string=hai) anos |
Sam Lantinga
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a635a485bc
Re-added WinRT support until we're sure that it's no longer being used
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%!s(int64=3) %!d(string=hai) anos |
Ozkan Sezer
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dc2a3e06e9
removed WinRT support.
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%!s(int64=3) %!d(string=hai) anos |
Sam Lantinga
|
120c76c84b
Updated copyright for 2022
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%!s(int64=4) %!d(string=hai) anos |
Ryan C. Gordon
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7e88e772d7
winrt: Fixed incorrect code in a Windows Phone #ifdef.
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%!s(int64=4) %!d(string=hai) anos |
Ethan Lee
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be5356af93
winrt: Fix support for multiple simultaneous mouse button presses
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%!s(int64=4) %!d(string=hai) anos |
Sam Lantinga
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9130f7c377
Updated copyright for 2021
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%!s(int64=5) %!d(string=hai) anos |
Sam Lantinga
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93ccdee8c1
Fixed bug 5404 - stdlib: Added SDL_round, SDL_roundf, SDL_lround and SDL_lroundf
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%!s(int64=5) %!d(string=hai) anos |
Sam Lantinga
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cb36189692
Fixed bug 5235 - All internal sources should include SDL_assert.h
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%!s(int64=5) %!d(string=hai) anos |
Sam Lantinga
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a8780c6a28
Updated copyright date for 2020
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%!s(int64=6) %!d(string=hai) anos |
Alex Szpakowski
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d5ec735a33
Add a windowID field to SDL_TouchFingerEvent (bug #4331).
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%!s(int64=6) %!d(string=hai) anos |
Sylvain Becker
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42de5f97cc
Bug 4576: remove touch/mouse duplication for WinRT
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%!s(int64=7) %!d(string=hai) anos |
Sam Lantinga
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5e13087b0f
Updated copyright for 2019
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%!s(int64=7) %!d(string=hai) anos |
Alex Szpakowski
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5029d50ea8
Add SDL_TouchDeviceType enum and SDL_GetTouchDeviceType(SDL_TouchID id).
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%!s(int64=7) %!d(string=hai) anos |
Sam Lantinga
|
e3cc5b2c6b
Updated copyright for 2018
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%!s(int64=8) %!d(string=hai) anos |
Sam Lantinga
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a4cfa93670
Fixed bug 2293 - Precise scrolling events
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%!s(int64=8) %!d(string=hai) anos |