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Коммит түүх

Эзэн SHA1 Мессеж Огноо
  Ryan C. Gordon 35e8cf8ee6 render: allow render targets to use logical presentation. 1 жил өмнө
  Sam Lantinga db4e6c1931 Cocoa metal layers need their size updated before renderer updates 1 жил өмнө
  Sam Lantinga 48c00bfe6c Fixed creating a window with both software and hardware renderer attached 1 жил өмнө
  Sam Lantinga ad8429f1b0 Let the renderer always see window events 1 жил өмнө
  Sam Lantinga f2074d7af3 Updated copyright for 2025 1 жил өмнө
  L zard 8b6d3c88cf Fix `#ifdef`s to have config flags either defined as 1 or undefined 1 жил өмнө
  Ryan C. Gordon c20918b0fb render: Add SDL_RenderDebugText(). 1 жил өмнө
  Petar Popovic 020fb6889c Removed unnecessary const-qualifiers in src and test files 1 жил өмнө
  Sam Lantinga 3234a3b902 Simplified internal SDL_Surface structure 1 жил өмнө
  Sam Lantinga 1f3a0d12e6 Made texture size and format public in the API 1 жил өмнө
  Sam Lantinga 45ad763de5 Disable backface culling and use a constant rectangle winding order. 1 жил өмнө
  Sam Lantinga 0e45b824e3 renderer: always update the output pixel size at startup 1 жил өмнө
  Evan Hemsley 66f6b40c92 Render GPU: Don't call GetWindowSizeInPixels during RenderPreset (#10984) 1 жил өмнө
  Ryan C. Gordon 54459def69 render: Remove the logical presentation render target. 1 жил өмнө
  Sam Lantinga 4d135fb696 Fixed color scale when rendering to an sRGB render target 1 жил өмнө
  cosmonaut 2e7d5bb429 Add the SDL_GPU API 2 жил өмнө
  Sam Lantinga 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 жил өмнө
  Sam Lantinga 8f546bb3c9 Use C99 bool internally in SDL 1 жил өмнө
  Sam Lantinga 6501e90018 Use C++ style comments consistently in SDL source code 1 жил өмнө
  Sam Lantinga c4bf5f9f59 SDL_CreateTexture() uses the SDL_TextureAccess type for the access parameter 1 жил өмнө
  Sam Lantinga 03bb2c17ed Enable texture wrapping for SDL_RenderGeometry() 1 жил өмнө
  Sam Lantinga 9ca1792848 Renamed driverdata to internal 1 жил өмнө
  Sam Lantinga 2ba76dbe80 Simplified SDL_Surface 1 жил өмнө
  Sam Lantinga ab3c8552c2 Clean up renderers at shutdown 1 жил өмнө
  Sam Lantinga 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e 1 жил өмнө
  Sam Lantinga 9fb5a9ccac Use floating point values for viewport, clip rectangle, and texture sizes 1 жил өмнө
  Sam Lantinga a0d1445ccb Replaced SDL_GetRendererInfo() with SDL_GetRendererName() 1 жил өмнө
  Sam Lantinga b0e93e4e63 Prevent crashes if freed objects are passed to SDL API functions 1 жил өмнө
  Sam Lantinga 598b4e0a1f Removed the limit on the number of supported renderer texture formats 1 жил өмнө
  Ryan C. Gordon cab3defc18 render: SDL_DestroyWindow hollows out its renderer but doesn't free it. 1 жил өмнө