Katelyn Gadd
|
36b306a36c
If VULKAN_Submit fails during VULKAN_INTERNAL_CreateTexture, destroy the texture and return NULL
|
5 months ago |
Sam Lantinga
|
78756540cb
Recreate the Vulkan GPU swap chain when resuming on Android
|
5 months ago |
Sam Lantinga
|
bca30aafed
Ignore VK_SUBOPTIMAL_KHR on the Android platform
|
5 months ago |
Mathieu Eyraud
|
9fafba49dc
Zero-initialize SDL_GPUDevice
|
5 months ago |
ManifoldFR
|
21baa27bea
gpu/vulkan : fix clear value indexing
|
7 months ago |
Luis Caceres
|
8c1daf0caf
gpu/vulkan: Move dereference after null check
|
6 months ago |
Ethan Lee
|
03dd1520a3
gpu: VK_KHR_get_physical_device_properties2 can be optional
|
6 months ago |
Jordan Saunders
|
589aea50c2
Fix two uninitialized variables
|
6 months ago |
Wilson Jallet
|
f4d6043aa4
GPU: Fix Vulkan indexing error for resolve attachment refs (#13768)
|
7 months ago |
Beyley Cardellio
|
2287c43b59
GPU: Hold submit lock before waiting for device idle
|
7 months ago |
cosmonaut
|
56f5a76696
GPU: Fix uninitialized value in Vulkan command buffer structure
|
7 months ago |
Frank Praznik
|
0d7aff9c56
GPU: Vulkan backend flags command buffer for cleanup when swapchain is requested
|
7 months ago |
cosmonaut
|
f759e7ac59
GPU: Bail out of aquiring Vulkan swapchain if window is hidden
|
7 months ago |
Cheney Wang
|
30e3eba20a
GPU: Fix wrong Vulkan swapchain size when retrying acquire
|
7 months ago |
Petar Popovic
|
46ec859bd1
Fix two use-after-free warnings
|
7 months ago |
Acclution
|
b8dc9767da
GPU: Fix Vulkan compute uniform descriptor not being marked as set (#13389)
|
8 months ago |
Evan Hemsley
|
ef58dd77ca
GPU: Clean up properties in SDL_ReleaseGPUTexture (#13378)
|
8 months ago |
WillyJL
|
2bff72b4f6
SDL3 GPU: Fix -Wbool-conversion warnings
|
8 months ago |
Evan Hemsley
|
25816bea41
GPU: Binding validation and prevent null dereference if expected binding is missing (#13164)
|
9 months ago |
Logan
|
9571b0ece8
GPU: Update to set supported shader formats inside CreateDevice
|
10 months ago |
Sam Lantinga
|
ed22220bc6
Fixed crash if out of memory in the Vulkan GPU driver
|
10 months ago |
Dominic Bolin
|
c18aa99358
GPU Vulkan: set correct destination usage mode for storage buffer read/write bindings (#13009)
|
10 months ago |
dbolin
|
3b1e3d5176
GPU Vulkan: fix for Swapchain Semaphore Reuse
|
10 months ago |
Evan Hemsley
|
efd812c399
GPU Vulkan: Add locks for layout object lookups (#12924)
|
10 months ago |
Evan Hemsley
|
c4fba75a12
GPU Vulkan: Clean up in Submit in headless mode (#12744)
|
11 months ago |
Lucas Murray
|
5b052e6f8c
GPU: Add missing error code to VkErrorMessages()
|
11 months ago |
Sam Lantinga
|
a447863e4f
Set a default shader entry point
|
1 year ago |
Lucas Murray
|
34db21cea8
GPU: Don't pass null properties to SDL_CopyProperties()
|
11 months ago |
Evan Hemsley
|
943226edc1
GPU Vulkan: Fix recursive Submit calls causing defrag to fail (#12718)
|
11 months ago |
blukai
|
9109e05f3f
fix vulkan vertex buffer indexing
|
11 months ago |