Commit History

Author SHA1 Message Date
  Sam Lantinga 387774ab8a Build config flags are either defined or undefined, never 0 1 year ago
  Sam Lantinga 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
  Sam Lantinga 8f546bb3c9 Use C99 bool internally in SDL 1 year ago
  Sam Lantinga 6501e90018 Use C++ style comments consistently in SDL source code 1 year ago
  Daniel Ludwig 0a678a654e GDK build: fix project settings and API changes 1 year ago
  Sam Lantinga b3df46e4bc Added missing SDL_sysfilesystem.h includes 1 year ago
  Ryan C. Gordon 52bf7ff42d filesystem: SDL_GetPrefPath() now follows the SDL_GetStringRule. 1 year ago
  Ryan C. Gordon 3bc81a81f5 filesystem: SDL_GetBasePath() now follows the SDL_GetStringRule. 1 year ago
  Sam Lantinga 54366181c3 Rename functions in SDL_system.h to match SDL 3.0 naming convention 1 year ago
  Sam Lantinga 97f7b4620a Fixed building with GDK (thanks @Romans-I-XVI!) 1 year ago
  chalonverse 3a4ac15a27 Make Xbox GDK code public (and fix some GDK code rot) (#8844) 2 years ago
  Sam Lantinga 5b3ee51c6c Updated copyright for 2024 2 years ago
  Ryan C. Gordon 447b508a77 error: SDL's allocators now call SDL_OutOfMemory on error. 2 years ago
  Sylvain d8600f717e Pointer as bool (libsdl-org#7214) 2 years ago
  Ethan Lee 6f8a6a31ca gdk: GetBasePath should be a UTF8 version of Win32 GetBasePath 2 years ago
  Ethan Lee c0cd8c8142 gdk: Add SDL_GDKGetDefaultUser, SDL_GetPrefPath implementation 2 years ago