Commit History

Autor SHA1 Mensaxe Data
  Sam Lantinga 233789b0d1 Audio types have the same naming convention as other SDL endian types, e.g. [S|U][BITS][LE|BE] %!s(int64=2) %!d(string=hai) anos
  Simon McVittie efe15588d5 Relabel back paddles as left or right %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga b903ccf945 SDL_rwops read/write functions return size_t again %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon e7d56dd0b2 audio: Renamed new API SDL_UnpauseAudioDevice to SDL_ResumeAudioDevice. %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon 6567285eae SDL_migration.cocci: Fix up SDL_(Pause|Unpause)Audio. %!s(int64=2) %!d(string=hai) anos
  luzpaz 65e1d568ef Fix various typos (docs/build scripts/tests) %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga f010411492 Rename SDL_strtokr() to SDL_strtok_r() %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga e264bb5178 Rename SDL_PIXELFORMAT_RGB888 and SDL_PIXELFORMAT_BGR888 to SDL_PIXELFORMAT_XRGB8888 and SDL_PIXELFORMAT_XBGR8888 for clarity %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 8da9b22c17 The SDL_WINDOW_SKIP_TASKBAR flag has been replaced by the SDL_WINDOW_UTILITY flag %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga e6d1ba2a17 Added the concept of display natural orientation %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga cb73bed6eb SDL API renaming: SDL TLS functions %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga e61b5ceefe The SDL_WINDOW_ALLOW_HIGHDPI flag has been renamed SDL_WINDOW_HIGH_PIXEL_DENSITY %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga c699f3d1d8 Updated SDL high DPI support %!s(int64=2) %!d(string=hai) anos
  Brick 079ae065f1 Added SDL prefix AUDIO_* constants %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 87ad71f9b2 Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 61c0c009ab Rename SDL semaphore and condition variable functions to match SDL 3.0 naming convention %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 2aa2fa5449 Added SDL_CreateWindowWithPosition() %!s(int64=3) %!d(string=hai) anos
  David Demelier d0c4849d0b Rename SDL_atomic_t to SDL_AtomicInt %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 698dbd8464 SDL_CreateWindow() has been simplified and no longer takes a window position. %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga d5775f6708 The gamepad event structures caxis, cbutton, cdevice, ctouchpad, and csensor have been renamed gaxis, gbutton, gdevice, gtouchpad, and gsensor. %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 941a603665 Document that SDL_IsScreenSaverEnabled() was renamed SDL_ScreenSaverEnabled() %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 0fe1e9f3a7 Cleaned up SDL_migration.cocci, removing old SDL3 names %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga b39b7025fd SDL_GL_GetDrawableSize, SDL_Metal_GetDrawableSize, and SDL_Vulkan_GetDrawableSize can be replaced with SDL_GetWindowSizeInPixels %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 13d9e41c3f SDL_WINDOWEVENT_SIZE_CHANGED was renamed SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 449b2289c8 Remove renaming for SDL_GetDisplayDPI() %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga fa599c7548 Fixed SDL_GetRendererOutputSize renaming %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 9ff15e5382 Don't change M_PI in application code, that's not an SDL symbol %!s(int64=3) %!d(string=hai) anos
  Sylvain 5d1006657a SDL_migration.cocci: remove metavariable warning %!s(int64=3) %!d(string=hai) anos
  Sylvain 85143c28b5 SDL_migration.cocci: fix syntax %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga a34a84ba98 Rename int versions of the SDL2 render functions (#7235) %!s(int64=3) %!d(string=hai) anos