Historique des commits

Auteur SHA1 Message Date
  Sam Lantinga 3cfa476d3f Added support for SDL_PIXELFORMAT_ABGR8888 textures il y a 1 an
  Sam Lantinga 5ccee77190 testcamera: added support for Motion JPEG camera frames il y a 1 an
  Sam Lantinga cf41ccc6ce Removed stb_image.h from SDL il y a 1 an
  Sam Lantinga 9308404e9a Removed functions not used by SDL il y a 1 an
  Sam Lantinga 5e31bbf05e Remove functions not used when STBI_NO_PNG and STBI_NO_HDR are defined il y a 1 an
  Sam Lantinga 84b0c13c44 Added support for Motion JPEG camera capture il y a 1 an
  Frank Praznik 3bc53b9ade wayland: Don't set libdecor frame visibility before the first commit il y a 1 an
  Frank Praznik c032586262 wayland: Scale-to-display mode requires both viewports and xdg-output for proper functionality il y a 1 an
  SDL Wiki Bot b63d3afc18 Sync SDL3 wiki -> header il y a 1 an
  Sam Lantinga 0bc1f87120 Added SDL_PROP_SURFACE_HOTSPOT_X_NUMBER and SDL_PROP_SURFACE_HOTSPOT_Y_NUMBER il y a 1 an
  Frank Praznik da464e9e5f win32: Keep the window on the last maximized display when leaving fullscreen il y a 1 an
  Mike Kosek bf01cc8ce7 Renamed "Dreamcast Controller Usb" to "DreamPort" il y a 1 an
  Sam Lantinga ecd089bb69 Don't return short waits from SDL_IOReady() il y a 1 an
  danginsburg 4fd0b2a85c Fix #12142 - the problem was if the size of the vertex buffer was exceeded, the currentVertexBuffer would be reset to zero and thus we'd leave it pointing to an in-use VB that would get overwritten on the next present before the vkQueueSubmit occurred. il y a 1 an
  Sam Lantinga f6126e9ea1 Centered joystick axis values should be 0 il y a 1 an
  Neal Gompa d35bef64e9 pipewire: Ensure that the correct struct is used for enumeration APIs il y a 1 an
  rubisetcie 9bd6d36471 Added SDL_DEPS_SHARED option to control default dynamic loading of shared libraries (#12215) il y a 1 an
  Stenzek 78721d720c joystick: Fix PS5 player LED hint change callback name il y a 1 an
  ImThour 7aba6c4c73 Proper Resource Cleanup in WIN_UpdateWindowShape il y a 1 an
  Christian Walter e29ebb9f18 Update geometry renderer example il y a 1 an
  ImThour ca9a044b3e Memory Leak in WIN_CreateHCursor When CreateColorBitmap Fails il y a 1 an
  Clint Kilmer 69d28027ad Fix for 500ms hang after user clicks on the title bar, but before moving (#12217) il y a 1 an
  Guldoman a0b6c0fd8f x11: Don't wait for events when the connection errored out (#8392) il y a 1 an
  Mike Kosek 864bb65ce9 Removed crc il y a 1 an
  Mike Kosek 006605c3bf Corrected alphabetical order il y a 1 an
  Mike Kosek dc035c5ca6 Added mapping for Dreamcast Controller USB il y a 1 an
  Michael Savage 5d1bbd9b27 Fix SSE 4.2 test il y a 1 an
  ds-sloth 7c12c63f63 Add generic SDL_syscond to N3DS threads source list il y a 1 an
  ds-sloth 2ced6b09fc Delete src/thread/n3ds/SDL_syscond.c il y a 1 an
  SDL Wiki Bot 7af17f874c Sync SDL3 wiki -> header il y a 1 an