Commit History

Autor SHA1 Mensaxe Data
  hwsmm 3d7e8c9bb7 Add missing SDL_WPRINTF_VARARG_FUNCV in gendynapi.py hai 1 ano
  Petar Popovic d03c7cdf17 Removing extra semicolons hai 1 ano
  Petar Popovic fd2a266549 Adding void to empty function prototype parenthesis hai 1 ano
  Sam Lantinga b15fab0207 Fixed typo in SDL_dialog.h hai 1 ano
  cosmonaut d62e3c3791 Fix SDL_GPUShaderFormat flag values hai 1 ano
  Sam Lantinga 4d135fb696 Fixed color scale when rendering to an sRGB render target hai 1 ano
  Sam Lantinga 3f7f6f624b testcolorspace: don't tonemap from HDR to SDR when reading pixels hai 1 ano
  Sam Lantinga 4e43da684c Added texture colorspace testing hai 1 ano
  Sam Lantinga 86e393b523 Clarify that INPUTTYPE_UNSPECIFIED is correct for RGB textures hai 1 ano
  Sam Lantinga 92255d36d4 We already have functions for converting between sRGB and linear space hai 1 ano
  Sam Lantinga 667a3e40e9 Use the correct namespace for structures hai 1 ano
  Sam Lantinga 77c569496d SDL_GPUShaderFormat isn't an enum anymore hai 1 ano
  Sam Lantinga 37c9fb490e Changed enums to use XXX_COUNT for the count or number of values hai 1 ano
  Andrei Alexeyev 64f12bea4a GPU: Remove unnecessary texture format swizzles in Vulkan (#10693) hai 1 ano
  Sam Lantinga 4123023d3e Renamed sdlgpu to gpu hai 1 ano
  Sam Lantinga c77e51c084 Use SDL_unsetenv() hai 1 ano
  cosmonaut 3166f91282 GPU: Defer setting blend state on D3D11 hai 1 ano
  Petar Popovic 6fca867ffe Fix testoffscreen.c: bool literal returned from 'main' hai 1 ano
  SDL Wiki Bot eeb465e2fc Sync SDL3 wiki -> header hai 1 ano
  Evan Hemsley 2b8a349b26 Add SDL_BindGPUComputeSamplers (#10778) hai 1 ano
  Petar Popovic 323b60abf1 SDL_test_harness.c: Fix warning -Wcast-function-type-strict hai 1 ano
  Evan Hemsley 0b6f993dea GPU: Zero-init handling (#10786) hai 1 ano
  Sam Lantinga b8dbc7086d Disable GameInput mouse and keyboard support hai 1 ano
  Sam Lantinga 76ce83801a Removed pipewire client version check hai 1 ano
  Simon McVittie 9c8c6da476 pipewire: If hotplug initialization fails, clean up any partial success hai 1 ano
  Sam Lantinga 817f1b3da8 Revert "Changed SDL_GPU_TEXTUREFORMAT_INVALID to 0" hai 1 ano
  Sam Lantinga b51c6551d6 Changed SDL_GPU_TEXTUREFORMAT_INVALID to 0 hai 1 ano
  Andrei Alexeyev 1e9ff723ad GPU: fix SDL_GetGPUSwapchainTextureFormat error return value hai 1 ano
  Sam Lantinga 640559eba6 Added migration documentation for SDL_strtoll(), SDL_strtoull(), SDL_lltoa(), and SDL_ulltoa(). hai 1 ano
  Sam Lantinga 4eb4370500 SDL_strtoll(), SDL_strtoull(), SDL_lltoa(), and SDL_ulltoa() use long long values hai 1 ano