Commit History

Autor SHA1 Mensaxe Data
  Sylvain Becker 3edf337d66 Simplify RenderGetViewportSize %!s(int64=5) %!d(string=hai) anos
  Sylvain Becker 2af765da11 SDL_RenderGetViewportF: only need the size of viewport (see bug #5424) %!s(int64=5) %!d(string=hai) anos
  Sylvain Becker 41597249e8 SDL_RenderGetViewportF: remove debug messages %!s(int64=5) %!d(string=hai) anos
  Sylvain Becker 8c48c4238a Add SDL_RenderGetViewportF: fix lost of precision while scaling (see bug #5424) %!s(int64=5) %!d(string=hai) anos
  Sylvain Becker c005267fb1 SDL_BlitScaled: better and safer fix clipping bug #2687 %!s(int64=5) %!d(string=hai) anos
  Sylvain Becker 2127ed2574 SDL_SoftStretch: add a check for input pixel format %!s(int64=5) %!d(string=hai) anos
  Ozkan Sezer b5f0483cb3 fix permissions %!s(int64=5) %!d(string=hai) anos
  Sam Lantinga ab55ec4850 Fix use-after-free SBH corruption due to overlapped ReadFile in hidapi not being canceled for all threads before device close %!s(int64=5) %!d(string=hai) anos
  Sam Lantinga 480c1f9fef Make sure we're not starving report reads when there's lots of rumble %!s(int64=5) %!d(string=hai) anos
  Sam Lantinga 223af86c62 Added SDL_RenderGetD3D11Device() to get access to the device associated with the D3D11 renderer %!s(int64=5) %!d(string=hai) anos
  Sam Lantinga 5f0b2a7f54 Fixed resource leak with D3D11 NV12 textures %!s(int64=5) %!d(string=hai) anos
  Manuel Alfayate Corchete 21003b7db2 [KMS/DRM] Small refactoring on the SwapWindow function. %!s(int64=5) %!d(string=hai) anos
  Manuel Alfayate Corchete e1fb969b76 [KMS/DRM] Correct comments about last bugfix. %!s(int64=5) %!d(string=hai) anos
  Manuel Alfayate Corchete e34caa9779 [KMS/DRM] Correct EGL/GL library loading on window creation, thus saving window re-creation. %!s(int64=5) %!d(string=hai) anos
  Sylvain Becker d81fe9239f SDL_BlitScaled: remove un needed -1 +1 offset in calculation %!s(int64=5) %!d(string=hai) anos
  Ozkan Sezer 8476df3e31 SDL_mixer.c: remove calls to non-existing m68k asm code. %!s(int64=5) %!d(string=hai) anos
  Ozkan Sezer 5b2e011e6d SDL_endian.h: minor fixes from SDL-1.2 branch %!s(int64=5) %!d(string=hai) anos
  Sam Lantinga 5aba082703 Build SDL for Mac hardware when targeting iOS %!s(int64=5) %!d(string=hai) anos
  Sylvain Becker 590a5469ed Fixed bug 5424 - Renderer doesn't use entirely the viewport when scaling is used %!s(int64=5) %!d(string=hai) anos
  Ozkan Sezer a88071deb5 configure.ac: directfb dynamic loading support updates: %!s(int64=5) %!d(string=hai) anos
  Ozkan Sezer f24cc903a2 remove CFLAGS save/restores from dbus.h and ibus.h header checks. %!s(int64=5) %!d(string=hai) anos
  Ozkan Sezer 88eaf356a7 minor update to test/acinclude.m4 (pkg.m4) %!s(int64=5) %!d(string=hai) anos
  Ozkan Sezer 92edee2324 SDL_config_android.h: update SIZEOF_VOIDP define to respect __LP64__ %!s(int64=5) %!d(string=hai) anos
  Ozkan Sezer 7c105f12d5 updates to SDL_config_os2.h %!s(int64=5) %!d(string=hai) anos
  Ozkan Sezer 1cdc1d4890 SDL_config.h.cmake, SDL_config.h.in: update for SIZEOF_VOIDP define %!s(int64=5) %!d(string=hai) anos
  Ozkan Sezer 9fc139dfb5 SDL_config_windows.h: add missing HAVE_STRTOULL along side HAVE_STRTOLL %!s(int64=5) %!d(string=hai) anos
  Ozkan Sezer b76b81b0e4 SDL_config.h.cmake, SDL_config.h.in: add os/2 driver defines %!s(int64=5) %!d(string=hai) anos
  Ozkan Sezer 8a32ee24db removed MSVC strtok_s use from SDL_strtokr(). %!s(int64=5) %!d(string=hai) anos
  Sam Lantinga 0684572ccc Added a hint to control whether the player LEDs should be lit to indicate which player is associated with a PS5 controller. %!s(int64=5) %!d(string=hai) anos
  Ozkan Sezer 6116ccf035 fix configure warnings when checking dbus/dbus.h and ibus-1.0/ibus.h %!s(int64=5) %!d(string=hai) anos