提交历史

作者 SHA1 备注 提交日期
  Sam Lantinga fd4a2cce9e SDL_syswm.h has been removed and replaced with window properties 2 年之前
  Sam Lantinga a1941fad6c Replaced SDL_RenderGetD3D11Device(), SDL_RenderGetD3D12Device(), and SDL_RenderGetD3D9Device() with renderer properties. 2 年之前
  Ryan C. Gordon c53843a961 docs: Remove Doxygen `\brief` tags. 2 年之前
  Sam Lantinga c98a14fdeb Renamed display added/removed events for consistency with the rest of the API 2 年之前
  Zhile Zhu 6ddd96a4d0 Fix some wrong gamepad/controller event enums 2 年之前
  Sam Lantinga 859dc14add Replaced SDL_GetGamepadBindForAxis() and SDL_GetGamepadBindForButton() with SDL_GetGamepadBindings() 2 年之前
  Sam Lantinga 233789b0d1 Audio types have the same naming convention as other SDL endian types, e.g. [S|U][BITS][LE|BE] 2 年之前
  Simon McVittie efe15588d5 Relabel back paddles as left or right 2 年之前
  Sam Lantinga b903ccf945 SDL_rwops read/write functions return size_t again 2 年之前
  Sam Lantinga b271e92c6e Added the ability to specify a gamepad type in the mapping 2 年之前
  Sam Lantinga f010411492 Rename SDL_strtokr() to SDL_strtok_r() 2 年之前
  Sam Lantinga e264bb5178 Rename SDL_PIXELFORMAT_RGB888 and SDL_PIXELFORMAT_BGR888 to SDL_PIXELFORMAT_XRGB8888 and SDL_PIXELFORMAT_XBGR8888 for clarity 2 年之前
  Sam Lantinga 8da9b22c17 The SDL_WINDOW_SKIP_TASKBAR flag has been replaced by the SDL_WINDOW_UTILITY flag 2 年之前
  Sam Lantinga 9fe384b696 Fixed display orientation function names for SDL 3.0 convention 2 年之前
  Sam Lantinga e6d1ba2a17 Added the concept of display natural orientation 2 年之前
  Sam Lantinga cb73bed6eb SDL API renaming: SDL TLS functions 2 年之前
  Sam Lantinga e61b5ceefe The SDL_WINDOW_ALLOW_HIGHDPI flag has been renamed SDL_WINDOW_HIGH_PIXEL_DENSITY 2 年之前
  Brick 079ae065f1 Added SDL prefix AUDIO_* constants 2 年之前
  Sam Lantinga 87ad71f9b2 Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention 2 年之前
  Sam Lantinga 61c0c009ab Rename SDL semaphore and condition variable functions to match SDL 3.0 naming convention 2 年之前
  Sam Lantinga 83554cc307 Fixed outdated symbol renaming hints 2 年之前
  David Demelier d0c4849d0b Rename SDL_atomic_t to SDL_AtomicInt 3 年之前
  Sam Lantinga 941a603665 Document that SDL_IsScreenSaverEnabled() was renamed SDL_ScreenSaverEnabled() 3 年之前
  Anonymous Maarten 549cedfa88 include: add \brief to includes 3 年之前
  Sam Lantinga 144390f8fc Fixed renaming suggestion for SDL_WINDOWEVENT_CLOSE 3 年之前
  Sam Lantinga 13d9e41c3f SDL_WINDOWEVENT_SIZE_CHANGED was renamed SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED 3 年之前
  Sam Lantinga 824b9b0a58 Removed SDL_GetDisplayDPI() 3 年之前
  Sam Lantinga a34a84ba98 Rename int versions of the SDL2 render functions (#7235) 3 年之前
  Sam Lantinga 14a4ce8b59 Fixed SDL_ScaleMode values for consistency 3 年之前
  Sam Lantinga dcd17f5473 Renderer logical size is now implemented as a render target 3 年之前