Cronologia Commit

Autore SHA1 Messaggio Data
  Ryan C. Gordon 415675bef0 Static analysis fix: division by zero. 12 anni fa
  Ryan C. Gordon b659c70080 Static analysis fix: uninitialized variables. 12 anni fa
  Ryan C. Gordon 1a2a3e9c8b Static analysis fix: Fixed leaking Objective-C object. 12 anni fa
  Ryan C. Gordon bcc2ed09b5 Static analysis fix: bad release. 12 anni fa
  Andreas Schiffler a7b84069ec Fix visualstudio build break introduced by changeset 8645 12 anni fa
  Andreas Schiffler f018ca4694 Add input validation to SDL_getenv/SDL_setenv; update Stdlib testsuite; add Hints testsuite 12 anni fa
  Ryan C. Gordon 6ca112739e Minor comment cleanups in checker-buildbot.sh 12 anni fa
  Ryan C. Gordon e84fc5a368 Static analysis fix: division by zero. 12 anni fa
  Ryan C. Gordon 546cb8901e Static analysis fix: Value stored to '[bcd]' is never read. 12 anni fa
  Ryan C. Gordon faaaf6c572 Static analysis fix: "Value stored to 'p' is never read" 12 anni fa
  Ryan C. Gordon 7b893acdc1 Don't overwrite SDL_dynapi.h in checker-buildbot.sh. 12 anni fa
  Ryan C. Gordon 055d5679a4 Make checker-buildbot.sh work just about anywhere Clang is installed. 12 anni fa
  Ryan C. Gordon ff3f49f073 Reenable static builds for now with static analysis. 12 anni fa
  Ryan C. Gordon 7b7856252b Buildbot static analysis script: use configure script instead of cmake. 12 anni fa
  Ryan C. Gordon 80bb859c31 Just build shared libraries for static analysis. 12 anni fa
  Ryan C. Gordon f53d1669f6 Added a script to let buildslaves run Clang static analysis. 12 anni fa
  Ryan C. Gordon 18c9a4e96b Fixed SDL_HapticNewEffect() failing on various DirectInput devices. 12 anni fa
  Ryan C. Gordon 2a2fb611d5 Fixed PS4 game controller config on Windows. 12 anni fa
  Ryan C. Gordon 978566a65b Whitespace fix. 12 anni fa
  Ryan C. Gordon 1f45d4b614 controllermap: Don't treat SDL_HAT_CENTERED as a valid input. 12 anni fa
  David Ludwig 1496be6e4b Fixed a build error in SDL_platform.h when using Code Blocks and MinGW 12 anni fa
  Ryan C. Gordon 7eaf899796 Fixed SDL_HapticOpenFromJoystick() with DirectInput devices. 12 anni fa
  Sam Lantinga cf3ff16e94 Added tag release-2.0.3 for changeset d0af6b2f53ca 12 anni fa
  Sam Lantinga d4f2f01580 Fixed iOS build 12 anni fa
  Sam Lantinga a2e77a2470 Added tag release-2.0.3 for changeset 9ac15210f445 12 anni fa
  Sam Lantinga adddf26964 Added a patch note for 2.0.3 12 anni fa
  Sam Lantinga 56b40ce046 Fixed bug 2450 - Crosscompiling for Win32 with MinGW fails due to WM_UNICHAR undeclared 12 anni fa
  Sam Lantinga 9245c93044 Only show the window if it's supposed to be shown. 12 anni fa
  Ryan C. Gordon c663d731f1 Mac: Make sure window is still showing when we exit a fullscreen space. 12 anni fa
  David Ludwig f25ee50b03 Fixed broken rotation detection routines on WinRT 12 anni fa