Sam Lantinga
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4dd26698fc
Added SDL_GetWindowParent() to get the parent of popup windows
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3 lat temu |
Frank Praznik
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e987c4a463
video: Add the concept of child popup windows
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3 lat temu |
David Demelier
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d0c4849d0b
Rename SDL_atomic_t to SDL_AtomicInt
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3 lat temu |
Sam Lantinga
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8994878767
Added SDL_GetSystemTheme() to return whether the system is using a dark or light color theme, and SDL_EVENT_SYSTEM_THEME_CHANGED is sent when this changes
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3 lat temu |
Sam Lantinga
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698dbd8464
SDL_CreateWindow() has been simplified and no longer takes a window position.
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3 lat temu |
Sam Lantinga
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bd2e2ee7aa
SDL_RenderTexture() and SDL_RenderTextureRotated() take floating point source coordinates
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3 lat temu |
Sylvain
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a2f3711c80
SDL_AndroidGetExternalStorageState(): return 0 on success, and fills *state with flags
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3 lat temu |
Sam Lantinga
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5b77ad54c4
Fixed order and constness of parameters to SDL_ConvertAudioSamples()
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3 lat temu |
Sam Lantinga
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e65e2c8ed7
SDL_CloseJoystick() should return void, not int
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3 lat temu |
Ozkan Sezer
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ae91dcbcf4
fix dynapi after commit dc74a67a
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3 lat temu |
Sylvain
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dc74a67a57
SDL_UnlockTexture: change from 'int' to 'void'
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3 lat temu |
Sylvain
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cee245b6a9
SDL_*SceenSaver(): change return value to int. // add SDL_Unsupported() errors
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3 lat temu |
Sylvain
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e2e5e670bf
Remove returns int from Destroy/Close/Unlock functions
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3 lat temu |
Linus Probert
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3bd737d44c
Add error returns to void functions that can fail/set errors.
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3 lat temu |
Sylvain
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b305d9e3c0
Change return type from void to int for audio function. Eventually set invalid parameter error.
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3 lat temu |
Sam Lantinga
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824b9b0a58
Removed SDL_GetDisplayDPI()
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3 lat temu |
Sylvain
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c5c94a6be6
Change return type from void to int, for functions that set an error
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3 lat temu |
Linus Probert
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375bde8a4f
[SDL3] Cleanup void functions (#7253)
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3 lat temu |
Sam Lantinga
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dcd17f5473
Renderer logical size is now implemented as a render target
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3 lat temu |
Sam Lantinga
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6b137579ea
Windows default to fullscreen desktop mode if they don't pick an explicit video mode
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3 lat temu |
Sam Lantinga
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22c69bccdf
Displays are now referenced by instance ID instead of index
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3 lat temu |
Sasha Szpakowski
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90795291e4
Remove SDL_GL/Metal/Vulkan_GetDrawableSize().
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3 lat temu |
Sylvain
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724d92fd65
Rename SDL_GetDisplayDPI to SDL_GetDisplayPhysicalDPI
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3 lat temu |
Sam Lantinga
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a06a593aa6
Renamed SDL_GetGamepadNumTouchpads and SDL_GetGamepadNumTouchpadFingers to match the new convention
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3 lat temu |
Sylvain
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052b14eb65
Add SDL_ConvertAudioSamples() helper function
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3 lat temu |
Sylvain
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64bc0a1612
Remove AudioCVT interface in favor of SDL_AudioStream
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3 lat temu |
Sam Lantinga
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2aa9569b3e
Replaced SDL_SIMDAlloc(), SDL_SIMDRealloc(), and SDL_SIMDFree() with SDL_aligned_alloc() and SDL_aligned_free()
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3 lat temu |
Sam Lantinga
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e9b86eebf3
Functions which return function pointers now return SDL_FunctionPointer instead of void*
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3 lat temu |
Sam Lantinga
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5feebcdce0
SDL_AddHintCallback() now returns a standard int result instead of void
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3 lat temu |
Sam Lantinga
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fde78d12f2
Updated copyright for 2023
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3 lat temu |