Historique des commits

Auteur SHA1 Message Date
  Cameron Cawley 0cca71a846 Use SDLCALL for callbacks in public APIs il y a 3 ans
  Sam Lantinga 1f2a241688 Add new virtual joysticks to the end of the list il y a 3 ans
  Sam Lantinga 3c3ccb1d48 Fixed crash if a virtual joystick was disconnected il y a 3 ans
  Sam Lantinga f0bc5c9cbf Added effects support for virtual controllers il y a 3 ans
  Sam Lantinga e3fd8feae6 Fixed getting the controller index when specifying --virtual (thanks @zturtleman) il y a 3 ans
  Sam Lantinga 94eeb587c1 First pass at extending virtual controller functionality il y a 3 ans
  Simon McVittie 76a7b629bf test: Add some common code to load test resources il y a 4 ans
  Sam Lantinga 0687128c96 Reduce CPU usage in testgamecontroller il y a 3 ans
  Sam Lantinga e551384a99 Added functions to get the platform dependent name for a joystick or game controller il y a 3 ans
  Sam Lantinga 18032979d8 Added the hint SDL_HINT_JOYSTICK_ROG_CHAKRAM to control whether ROG Chakram mice show up as joysticks il y a 4 ans
  Sam Lantinga 120c76c84b Updated copyright for 2022 il y a 4 ans
  Nate River 6c25aed419 added hint for joysticks to stablize sixaxis & dualshock controllers (#5007) il y a 4 ans
  Ozkan Sezer 3eaa80bb0b testgamecontroller.c: fixed -Wshadow warnings. il y a 4 ans
  Misa 3bf7994fe2 Add and use `SDL_FALLTHROUGH` for fallthroughs il y a 4 ans
  Sam Lantinga abc12a832c Revert "Add and use `SDL_FALLTHROUGH` for fallthroughs" il y a 4 ans
  Cameron Gutman fe09a4930a joystick: Add APIs to query rumble support il y a 4 ans
  Misa 66a08aa391 Add and use `SDL_FALLTHROUGH` for fallthroughs il y a 4 ans
  Sam Lantinga 9fdb06450d Added support for the Joy-Con Charging Grip when SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS is enabled il y a 4 ans
  Sam Lantinga 65ff00ec1b Query the rate for the correct sensor (thanks @meyraud705) il y a 4 ans
  Sam Lantinga a186a503e7 Added SDL_GameControllerGetSensorDataRate() to get the sensor update rate for a controller. il y a 4 ans
  Sam Lantinga ce8261dd6d Only pump events once per frame and process all currently pending events il y a 4 ans
  Sam Lantinga 94b7a87645 Added SDL_GameControllerType enumerations for the Amazon Luna and Google Stadia controllers il y a 4 ans
  Sam Lantinga d135c0762f Added SDL_GameControllerSendEffect() and SDL_JoystickSendEffect() to allow applications to send custom effects to the PS4 and PS5 controllers il y a 4 ans
  Ozkan Sezer 646ddfb782 minor watcom build fixes. il y a 4 ans
  Sam Lantinga c94283d404 testgamecontroller: log which controller the event came from il y a 5 ans
  Sam Lantinga 9130f7c377 Updated copyright for 2021 il y a 5 ans
  Sam Lantinga 390b2cf0d3 Enable PS5 enhanced functionality for testgamecontroller il y a 5 ans
  Sam Lantinga 058a0ab47f Set the pad lights on the PS5 controller corresponding to the player index il y a 5 ans
  Sam Lantinga 3c68051eaf Allow background input when testing game controllers il y a 5 ans
  Sam Lantinga 04f0fd13b5 Remember to close the game controller when we're done with it il y a 5 ans