Histórico de Commits

Autor SHA1 Mensagem Data
  Sam Lantinga 438a214420 Changed main callback return values to an enumeration há 1 ano atrás
  Sam Lantinga ef6521aee7 testnative: print events with --info event há 1 ano atrás
  Sam Lantinga 728bf363cb Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() há 1 ano atrás
  Sam Lantinga c74886ab00 Added SDL_SetWindowAspectRatio() and SDL_GetWindowAspectRatio() há 1 ano atrás
  Ryan C. Gordon 13b18e3c41 test: Moved some `Uint32` bitfields over to typedefs. há 1 ano atrás
  Dragon-Baroque 05fb91c7b4 TESTWM : Option and Keyboard action to ShowCursor and HideCursor há 1 ano atrás
  Sam Lantinga 17520c2e6e Removed SDL_RendererFlags há 1 ano atrás
  Ryan C. Gordon 30970780a9 include: Fixed some old Doxygen markup to be Markdown instead. há 1 ano atrás
  Susko3 ce44eff3d2 Use `SDL_WindowFlags` in public headers há 2 anos atrás
  Anonymous Maarten 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) há 2 anos atrás
  Sam Lantinga 5b3ee51c6c Updated copyright for 2024 há 2 anos atrás
  Ryan C. Gordon c53843a961 docs: Remove Doxygen `\brief` tags. há 2 anos atrás
  Ryan C. Gordon 9c664b0062 main: Added _optional_ callback entry points. há 2 anos atrás
  Ryan C. Gordon 905c4fff5b audio: First shot at the SDL3 audio subsystem redesign! há 2 anos atrás
  Sam Lantinga c699f3d1d8 Updated SDL high DPI support há 2 anos atrás
  Anonymous Maarten b6ae281e97 Use #ifdef/#ifndef instead of #if defined/#if \!defined há 2 anos atrás
  Anonymous Maarten 08c85ebae0 SDL_test: introduce SDLTest_CommonDestroyState to only destroy SDLTest_CommonState há 3 anos atrás
  Anonymous Maarten 5109e19935 SDL_test: remove unused BuildCommonUsageString há 3 anos atrás
  Anonymous Maarten 549cedfa88 include: add \brief to includes há 3 anos atrás
  Sam Lantinga dcd17f5473 Renderer logical size is now implemented as a render target há 3 anos atrás
  Sam Lantinga ac75fe9324 Folded SDL_WINDOW_FULLSCREEN_EXCLUSIVE and SDL_WINDOW_FULLSCREEN_DESKTOP into a single SDL_WINDOW_FULLSCREEN flag há 3 anos atrás
  Sam Lantinga 6b137579ea Windows default to fullscreen desktop mode if they don't pick an explicit video mode há 3 anos atrás
  Sam Lantinga fde78d12f2 Updated copyright for 2023 há 3 anos atrás
  Sylvain 2d7f8d7d51 Remove legacy SDL_Audio functions that acts on device id == 1 há 3 anos atrás
  Sam Lantinga 0bbf6cc379 Test text rendering APIs take floating point coordinates há 3 anos atrás
  Sam Lantinga e3c1749f5b The refresh rate in SDL_DisplayMode is now a float há 3 anos atrás
  Sam Lantinga 63724c113b Removed the vi format comments from the source há 3 anos atrás
  Ryan C. Gordon 3197632347 include: Renamed begin_code.h and close_code.h to have SDL_ prefixes. há 3 anos atrás
  Sam Lantinga 0a48abc860 Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` há 3 anos atrás