Sam Lantinga
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466ca58b04
Added SDL_HINT_MOUSE_DPI_SCALE_CURSORS
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2 месяцев назад |
Sam Lantinga
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a35639c7b5
Added patch note for SDL_SetWindowFillDocument()
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2 месяцев назад |
Ryan C. Gordon
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08a547e077
WhatsNew.txt: Removed reference to removed property.
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2 месяцев назад |
Ryan C. Gordon
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4194879df1
surface: Surface rotation property should be float, not int.
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2 месяцев назад |
Ryan C. Gordon
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9918d6cb5e
emscripten: Move fill-document from hint/property to a window flag.
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2 месяцев назад |
Sam Lantinga
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9bf86a2db3
Added documentation for the 3.4.0 release
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2 месяцев назад |
Sam Lantinga
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01aa1882f8
Added a patch note for SDL_ELF_NOTE_DLOPEN
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4 месяцев назад |
Sam Lantinga
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b31c4b70b3
Updated version and documentation for 3.3.2 preview release
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4 месяцев назад |
Sam Lantinga
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fe9bdcf508
Added SDL_HINT_VIDEO_X11_EXTERNAL_WINDOW_INPUT
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1 год назад |
Sam Lantinga
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5f4696ce63
Updating documentation for the 3.2.0 release
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1 год назад |
Petar Popovic
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b6ab7d28f6
Replaced \r\n with \n in SDL root files
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1 год назад |
Ryan C. Gordon
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38f0214e8a
audio: Refer to audio devices to "playback" and "recording".
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1 год назад |
Sam Lantinga
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a20eec1415
Tweaking documentation for the SDL 3.0 preview release
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1 год назад |
Sam Lantinga
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12bdb2b4d0
Added the environment variable SDL_LOGGING to control default log output
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2 лет назад |
Anonymous Maarten
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31d133db40
Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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2 лет назад |
Sam Lantinga
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cd231a65f6
Added SDL_GetJoystickCaps() and SDL_GetGamepadCaps() to get the capabilities of controllers
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2 лет назад |
Sam Lantinga
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308906ba25
Added SDL_FlipSurface() to flip a surface vertically or horizontally
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2 лет назад |
Sylvain
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5dba04b29b
Remove SDL_{Set,Get}SurfaceScale().
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2 лет назад |
Sylvain
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84a0d5f623
Added SDL_SetSurfaceScaleMode() and SDL_GetSurfaceScaleMode() to control scale mode using SDL_BlitSurfaceScaled()
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2 лет назад |
Sam Lantinga
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cdfc9634e1
Removed patch note for change already in SDL 2.x
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2 лет назад |
Sam Lantinga
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3a654b4b1c
Added the hint SDL_HINT_JOYSTICK_WGI to control whether to use Windows.Gaming.Input for controllers
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2 лет назад |
Sylvain
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dfd80f3d76
Android: control activity re-creation
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2 лет назад |
Sam Lantinga
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4dd26698fc
Added SDL_GetWindowParent() to get the parent of popup windows
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3 лет назад |
Sam Lantinga
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8994878767
Added SDL_GetSystemTheme() to return whether the system is using a dark or light color theme, and SDL_EVENT_SYSTEM_THEME_CHANGED is sent when this changes
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3 лет назад |
Sylvain
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052b14eb65
Add SDL_ConvertAudioSamples() helper function
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3 лет назад |
Sam Lantinga
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dc280c17a0
Moved SDL_intrin.h back into the public headers for application use
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3 лет назад |
Sam Lantinga
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2aa9569b3e
Replaced SDL_SIMDAlloc(), SDL_SIMDRealloc(), and SDL_SIMDFree() with SDL_aligned_alloc() and SDL_aligned_free()
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3 лет назад |
Sylvain
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93e2903ac5
Add SDL_PlayAudioDevice() to play audio. Remove pause_on param from SDL_PauseAudioDevice()
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3 лет назад |
Sylvain Becker
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851b0e16be
Add SDL_GetRenderVSync (see #6495) (#6965)
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3 лет назад |
Sam Lantinga
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324c0b76a0
Removed SDL_HasGamepads(), SDL_HasJoysticks(), and SDL_HasSensors()
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3 лет назад |