Ryan C. Gordon
|
46bb47cf04
thread: Put all important SDL_CreateThread internal data into SDL_Thread.
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6 vuotta sitten |
Sam Lantinga
|
a8780c6a28
Updated copyright date for 2020
|
6 vuotta sitten |
Sam Lantinga
|
5e13087b0f
Updated copyright for 2019
|
7 vuotta sitten |
Sam Lantinga
|
f521b22eb5
Added SDL_THREAD_PRIORITY_TIME_CRITICAL
|
8 vuotta sitten |
Sam Lantinga
|
e3cc5b2c6b
Updated copyright for 2018
|
8 vuotta sitten |
Sam Lantinga
|
45b774e3f7
Updated copyright for 2017
|
9 vuotta sitten |
Philipp Wiesemann
|
72dc8784b3
PSP: Fixed compile error.
|
10 vuotta sitten |
Ryan C. Gordon
|
7ae2951fca
threads: Handle SDL_HINT_THREAD_STACK_SIZE at top level, implement elsewhere.
|
10 vuotta sitten |
Sam Lantinga
|
42065e785d
Updated copyright to 2016
|
10 vuotta sitten |
Philipp Wiesemann
|
72590685c0
Backed out changeset 4ad56dbf4a6f
|
11 vuotta sitten |
Philipp Wiesemann
|
86f87bf755
Added missing guards in implementation for PSP.
|
11 vuotta sitten |
Philipp Wiesemann
|
d036ad84ae
Added missing include statements in implementation for PSP.
|
11 vuotta sitten |
David Ludwig
|
3dcb451f85
Added a README file regarding WinRT support
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12 vuotta sitten |