Commit History

Autor SHA1 Mensaxe Data
  Sam Lantinga 47fb450beb Fixed bug 4315 - little Warning in Android_JNI_CaptureAudioBuffer %!s(int64=7) %!d(string=hai) anos
  Cameron Gutman 6a9f45f2de Remove machine-specific IncludePath from SDL.vcxproj %!s(int64=7) %!d(string=hai) anos
  Alex Szpakowski 457390fcf8 metal: avoid an extra buffer allocation and GPU data copy in RunCommandQueue, it's not needed. Improves overall performance. %!s(int64=7) %!d(string=hai) anos
  Alex Szpakowski 4e86dfd8d1 metal: remove an obsolete section of a constant buffer. %!s(int64=7) %!d(string=hai) anos
  Ozkan Sezer 0d79a8a1b2 fix build using Watcom : %!s(int64=7) %!d(string=hai) anos
  Ryan C. Gordon 4659e73892 merge fallout: Patched to compile, fixed some compiler warnings, etc. %!s(int64=7) %!d(string=hai) anos
  Ryan C. Gordon 62494a2e27 Merge SDL-ryan-batching-renderer branch to default. %!s(int64=7) %!d(string=hai) anos
  Ryan C. Gordon eb2536c466 Closing SDL-ryan-batching-renderer branch. %!s(int64=7) %!d(string=hai) anos
  Ryan C. Gordon a5ebd4d775 wayland: ask KDE protocol extension to use server-side decorations if possible. %!s(int64=7) %!d(string=hai) anos
  Ryan C. Gordon 8340b0f0e2 render: Add floating point versions of various draw APIs. %!s(int64=7) %!d(string=hai) anos
  Steven M. Vascellaro ff3bb857ff joystick: Add Linux mappings for "Xbox One Wireless Controller (Model 1708)" %!s(int64=7) %!d(string=hai) anos
  Ozkan Sezer d42728ec10 fix NetBSD C90 build failure %!s(int64=7) %!d(string=hai) anos
  Cameron Gutman 329f2eb99e Fix crash when GL_LoadFunctions()/GLES2_LoadFunctions() fails %!s(int64=7) %!d(string=hai) anos
  Sam Lantinga aeee424f65 Fixed bug 4349 - SDL_CreateWindow fails with KMS/DRM after upgrading Mesa to 18.2.3 %!s(int64=7) %!d(string=hai) anos
  Sam Lantinga 9af581bd75 Fixed bug 4347 - Keyboard LEDs don't work on linux console %!s(int64=7) %!d(string=hai) anos
  Sam Lantinga 6c029f127d Added tag release-2.0.9 for changeset c75013b56028 %!s(int64=7) %!d(string=hai) anos
  Ozkan Sezer c49ecf6f7c rename os2 makefile so that 'make dist' catches it; update it a bit. %!s(int64=7) %!d(string=hai) anos
  Sam Lantinga da56cefa8b Fixed bug 4188 - Software renderer SDL_RenderCopyEx blits corrupt image under certain cases %!s(int64=7) %!d(string=hai) anos
  Sam Lantinga 950f39e23b Backed out changeset 2944045e695b, SDL_JOYSTICK_HIDAPI is only used on iOS for Steam Controller support, which is not publicly available. %!s(int64=7) %!d(string=hai) anos
  Ryan C. Gordon e542d1a36d winmain: Patched to compile on C89 compilers. %!s(int64=7) %!d(string=hai) anos
  Ryan C. Gordon f434a98c26 winmain: Don't use SDL_malloc (or SDL_stack_alloc, which might be malloc). %!s(int64=7) %!d(string=hai) anos
  Ryan C. Gordon b43f427fa6 README-ios: added a note about enabling hidapi. %!s(int64=7) %!d(string=hai) anos
  Micha? Janiszewski 91820998fc Add and update include guards %!s(int64=7) %!d(string=hai) anos
  Sam Lantinga df89abb23e Fixed bug 4335 - Android NDK build error %!s(int64=7) %!d(string=hai) anos
  Sam Lantinga e381a1599d Updated Android project files and documentation %!s(int64=7) %!d(string=hai) anos
  Sam Lantinga 14c55ac890 This change looks okay in the general case. %!s(int64=7) %!d(string=hai) anos
  Ryan C. Gordon be8ef94f18 hidapi: Don't run a separate event loop for device notifications. %!s(int64=7) %!d(string=hai) anos
  Sam Lantinga 91da4963d3 Added patch note for SDL_GameControllerGetPlayerIndex() and friends %!s(int64=7) %!d(string=hai) anos
  Sam Lantinga b08bdc4401 Don't build SDL_JOYSTICK_HIDAPI by default on iOS %!s(int64=7) %!d(string=hai) anos
  Sam Lantinga 14329256cb Generalized the XInput user index into a player index %!s(int64=7) %!d(string=hai) anos