Sam Lantinga
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80c6a5f8d9
Updated copyright for 2026
|
2 months ago |
Eddy Jansson
|
2cb9a4fcc1
log: Fix unlikely out-of-bounds issue.
|
3 months ago |
Eddy Jansson
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f773da2273
log: Rework NGAGE logging. (#14321)
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4 months ago |
Sam Lantinga
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25b2d2c821
Use new parameter validation macro
|
6 months ago |
Sam Lantinga
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35959b606a
Added support for the DEBUG_INVOCATION environment variable
|
6 months ago |
Michael Fitzmayer
|
7ae64592c9
Restore support for the Nokia N-Gage (#12148)
|
10 months ago |
Sam Lantinga
|
f2074d7af3
Updated copyright for 2025
|
1 year ago |
Sam Lantinga
|
1cc85c912b
Check return value of SDL_small_alloc()
|
1 year ago |
Sam Lantinga
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a8ca024495
Added SDL_GetDefaultLogOutputFunction()
|
1 year ago |
Sam Lantinga
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 year ago |
Sam Lantinga
|
8d223b3037
Renamed atomic functions to match SDL 3.0 naming convention
|
1 year ago |
Sam Lantinga
|
9275c533ca
Added thread-safe initialization/cleanup support
|
1 year ago |
Sam Lantinga
|
231ea07617
Added SDL_LogTrace()
|
1 year ago |
Sam Lantinga
|
6180da00e1
Skip a lock/unlock when logging known categories
|
1 year ago |
Sam Lantinga
|
dc639956ba
Improve logging performance and make log priorities thread-safe
|
1 year ago |
Sam Lantinga
|
37c9fb490e
Changed enums to use XXX_COUNT for the count or number of values
|
1 year ago |
Sam Lantinga
|
cf9613fe63
The GPU log category ate one of the SDL reserved categories
|
1 year ago |
Ryan C. Gordon
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ac08dde1b2
windows: Clean out things that should be using `defined(SDL_PLATFORM_WINDOWS)`.
|
1 year ago |
Ryan C. Gordon
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154452a726
winrt: Removed WinRT/Windows Phone/UWP support.
|
1 year ago |
Anonymous Maarten
|
360bc667a8
SDL_Log: restore SDL2's SDL_LogCategory order
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1 year ago |
Sam Lantinga
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eacf119923
Renamed SDL_size_add_overflow() and SDL_size_mul_overflow()
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1 year ago |
Sam Lantinga
|
51a0b58f75
GPU logging should be quiet by default
|
1 year ago |
Anonymous Maarten
|
63e58e5d66
SDL_Log: always use WriteFile/WriteConsole on Windows
|
1 year ago |
Anonymous Maarten
|
8ffc1c2705
SDL_Log: don't rely on printf to forward stderr to the debug stream
|
1 year ago |
cosmonaut
|
2e7d5bb429
Add the SDL_GPU API
|
2 years ago |
Sam Lantinga
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
1 year ago |
Sam Lantinga
|
8f546bb3c9
Use C99 bool internally in SDL
|
1 year ago |
Sam Lantinga
|
6501e90018
Use C++ style comments consistently in SDL source code
|
1 year ago |
Anonymous Maarten
|
125ce71379
SDL_Log: avoid sending text to the debug stream twice
|
1 year ago |
Sam Lantinga
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fe5dcf79be
Reset log prefixes on SDL_Quit()
|
1 year ago |