Commit History

Author SHA1 Message Date
  Sam Lantinga 4bbbe5f84c Fixed CMake build by adding hidapi files 4 years ago
  Sam Lantinga b8327a4a48 Added SDL_HIDAPI_DISABLED so it can be disabled like other SDL subsystems 4 years ago
  Sam Lantinga 2a6feb5011 Removed accidental debugging commit (thanks @DomGries!) 4 years ago
  Sam Lantinga 6c56e27511 Set both _NET_WM_NAME and WM_NAME so SDL windows can be shared in the browser. 4 years ago
  Yufei Huang 301819cd1d SDL_windowsmouse.c: Fix WIN_CreateCursor does not scale with system cursor size preference 4 years ago
  Sam Lantinga f61b10dcf1 Do more robust validation of devices passed to the SDL HIDAPI functions 4 years ago
  Ozkan Sezer dd8c354843 SDL_hidapi.c: avoid possible NULL pointer dereferences. 4 years ago
  Ozkan Sezer 2a904aa1c9 os2: remove SDL_hidapi duplications in makefile, disable it in config. 4 years ago
  Sam Lantinga 5b646cd19e Build hidapi code into SDL as a new public API 4 years ago
  Thomas Ballinger 94c1276a5f emscripten: Decrease vertical scroll speed by using deltaMode 4 years ago
  Ryan C. Gordon 6657cbce8d include: Updated SDL_config_emscripten.h from emscripten-ports. 4 years ago
  Cameron Gutman f6dc47caef WGI/DInput: Fix SDL_IsXInputDevice() checks when RawInput is enabled 4 years ago
  Sam Lantinga 74f35a7cbd Fixed documentation 4 years ago
  Sam Lantinga 301389cecc Fixed iOS build 4 years ago
  Cameron Gutman b3e909dc41 WGI: Fix SDL_IsXInputDevice() for Xbox One controllers 4 years ago
  Sam Lantinga dd85cc0195 Fixed whitespace 4 years ago
  FormularSumo 80d19282f7 If Android version >= API 23 PendingIntent.FLAGIMMUTABLE 4 years ago
  Sam Lantinga b8c00bf914 Allow opening joysticks that are read-only on Linux 4 years ago
  Sam Lantinga 0323d983c6 Add the platform to the game controller mapping so it can be read back in without changes 4 years ago
  Charlie Birks d950b9e2d9 emscripten: Make timers work (if used with emscripten_set_main_loop) 4 years ago
  Sam Lantinga fe2fe29049 Backed out accidentally committed PR https://github.com/libsdl-org/SDL/pull/4849 4 years ago
  Sam Lantinga 86bc65a741 Fixed non-Apple builds 4 years ago
  Sam Lantinga 637bcd0b72 Fixed build warnings 4 years ago
  Sam Lantinga e14358265e Cleanup sfSymbolName support and add them to the dynamic API functions 4 years ago
  Patrick Hogan 149e5c656a Support returning sfSymbolsName for gamepad controls on macOS / iOS / tvOS 4 years ago
  Sam Lantinga cdb4d8f22f Added a test case for snprintf of 0.0 4 years ago
  Ryan C. Gordon 3acb172531 stdlib: SDL_snprintf now adds decimal places for ("%f", 0.0). 4 years ago
  Eric Wasylishen 2008f2a8a6 SDL_test_font.c: fix type of SDLTest_CharTextureCacheList 4 years ago
  Eric Wasylishen a0e055a7f9 testwm2: add mode menu, click on a mode to call SDL_SetWindowDisplayMode 4 years ago
  Eric Wasylishen 70f7ebe635 SDL_test_font.c: add ability to draw on different SDL_Renderers 4 years ago