Commit History

Upphovsman SHA1 Meddelande Datum
  Sam Lantinga 4d4c81d438 Revert "Update SDL_windowswindow.c" 2 år sedan
  expikr 1e6c128c4c Update SDL_windowswindow.c 2 år sedan
  Anonymous Maarten 1c6a649362 cmake: check whether SONAME actualy exists 2 år sedan
  Anonymous Maarten 0262f757e1 cmake: check whether libunwind can be compiled and linked against 2 år sedan
  Anonymous Maarten 8908d16285 cmake: explicitly disable WINDOWS_EXPORT_ALL_SYMBOLS for SDL2 2 år sedan
  Sam Lantinga 61808b03b5 Fixed resource leak and crash at exit in the D3D11 renderer 2 år sedan
  Sam Lantinga d65185a6a7 Made error handling more consistent in D3D12_RenderReadPixels() 2 år sedan
  Sam Lantinga bf277eb808 The clip rect is defined in terms of the current viewport 2 år sedan
  Ozkan Sezer 825b0324cf fixed windows build after commit 7e8be3f 2 år sedan
  Sam Lantinga 7e8be3f280 Retry to open the clipboard in case another application has it open 2 år sedan
  Sam Lantinga a6ba8a1585 Removed spurious casts 2 år sedan
  Ryan C. Gordon e65ca61957 khronos: Fixed a typo in a Vulkan header, to match upstream. 2 år sedan
  scribam e42a3a3233 cmake: use SDL_CPU_ARM32 instead of CMAKE_GENERATOR_PLATFORM STREQUAL "ARM" 2 år sedan
  Ryan C. Gordon 769bf2ebcc rwops: Use SetFilePointerEx on Windows for appending writes. 2 år sedan
  Sam Lantinga fc0854651b Added Linux mapping for the Logitech Chillstream 2 år sedan
  Anonymous Maarten e6f635ca17 wayland: don't use libdecor_frame_get_* functions when header doesn't have it 2 år sedan
  Sam Lantinga 099e53f3a5 Fixed build 2 år sedan
  Sam Lantinga 0f940cb6ce Added support for the Nintendo Online Famicom controllers 2 år sedan
  Ryan C. Gordon 1453cfa4e9 pulseaudio: Move to a threaded mainloop. 2 år sedan
  Sam Lantinga 0ba93e4aac Don't crash if SDL_MapRGB() and SDL_MapRGBA() are passed a NULL format 2 år sedan
  Sam Lantinga 170428b107 Fixed Nintendo Switch Pro controllers that don't have readable user calibration 2 år sedan
  Narr the Reg 950ff0056a hidapi: switch: Handle MCU input reports 2 år sedan
  Sam Lantinga 38619bb28d SDL_FindFreePlayerIndex() will always return the next available player index 2 år sedan
  Sam Lantinga c6660afe44 Corrected the Victrix FS Pro as a PS4 controller instead of a PS3 controller 2 år sedan
  Sam Lantinga 8acf729650 Removed 100 ms hitch when querying third party Nintendo Switch controllers that don't respond to request for info 2 år sedan
  Sam Lantinga dfbdaca2b8 Use default sensor calibration if we can't read it from the Nintendo Switch controller 2 år sedan
  Sam Lantinga 657c346556 Apply DPI scale to mouse coordinates in SDL_WarpMouseInWindow() 2 år sedan
  Sam Lantinga ceece918e4 Updated to version 2.29.0 for development 2 år sedan
  Sam Lantinga ffa78e6bea Updated to version 2.28.0 for release 2 år sedan
  Simon McVittie 4ce5c3a694 ibus: Handle error when getting the D-Bus machine ID 2 år sedan