Commit History

Autor SHA1 Mensaxe Data
  Sam Lantinga a34a84ba98 Rename int versions of the SDL2 render functions (#7235) %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 14a4ce8b59 Fixed SDL_ScaleMode values for consistency %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga dcd17f5473 Renderer logical size is now implemented as a render target %!s(int64=3) %!d(string=hai) anos
  Anonymous Maarten 69aede6c9e Add missing _ in SDL_EVENT_LOCALECHANGED and SSDL_EVENT_TEXTEDITING_EXT %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga ac75fe9324 Folded SDL_WINDOW_FULLSCREEN_EXCLUSIVE and SDL_WINDOW_FULLSCREEN_DESKTOP into a single SDL_WINDOW_FULLSCREEN flag %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 6b137579ea Windows default to fullscreen desktop mode if they don't pick an explicit video mode %!s(int64=3) %!d(string=hai) anos
  Bruno Sanches 7c085862e1 SDL_Video.h - audio driver %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 22c69bccdf Displays are now referenced by instance ID instead of index %!s(int64=3) %!d(string=hai) anos
  Anonymous Maarten 758c0dd6d8 Rename mouse BUTTON(DOWN|UP) event to BUTTON_(DOWN|UP) %!s(int64=3) %!d(string=hai) anos
  Sasha Szpakowski 90795291e4 Remove SDL_GL/Metal/Vulkan_GetDrawableSize(). %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga bf4095359c Removed duplicated window size events, and added SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 31f464153d SDL_WINDOW_INPUT_GRABBED has been renamed SDL_WINDOW_MOUSE_GRABBED %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga e83c54f271 SDL_WINDOW_FULLSCREEN and SDL_WINDOW_FULLSCREEN_DESKTOP are now distinct flags %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 24fec13ac1 Add full high DPI information to SDL_DisplayMode %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 6240252736 Updated documentation with the SDL_WINDOW_ALLOW_HIGHDPI flag removal %!s(int64=3) %!d(string=hai) anos
  Sylvain 724d92fd65 Rename SDL_GetDisplayDPI to SDL_GetDisplayPhysicalDPI %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga a06a593aa6 Renamed SDL_GetGamepadNumTouchpads and SDL_GetGamepadNumTouchpadFingers to match the new convention %!s(int64=3) %!d(string=hai) anos
  Ozkan Sezer 58e8cf599c README-migration.md: fix SDL_WINDOWEVENT_CLOSE renamed name. %!s(int64=3) %!d(string=hai) anos
  Sylvain 052b14eb65 Add SDL_ConvertAudioSamples() helper function %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 7b50bae524 Renamed SDL events for clarity %!s(int64=3) %!d(string=hai) anos
  Sylvain b1f365374b Add code snipped to migrate from AudioCVT interface %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 9c8642ded9 Removed SDL_INIT_NOPARACHUTE %!s(int64=3) %!d(string=hai) anos
  Sylvain e4fdf42097 Update README-migration.md %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga dc280c17a0 Moved SDL_intrin.h back into the public headers for application use %!s(int64=3) %!d(string=hai) anos
  Sylvain Becker 5066fcde69 Add SDL_migration.cocci for SDL2 to 3 migration (#7042) %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 2aa9569b3e Replaced SDL_SIMDAlloc(), SDL_SIMDRealloc(), and SDL_SIMDFree() with SDL_aligned_alloc() and SDL_aligned_free() %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga e9b86eebf3 Functions which return function pointers now return SDL_FunctionPointer instead of void* %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 5feebcdce0 SDL_AddHintCallback() now returns a standard int result instead of void %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 9ffeae7b58 Added a migration note for SDL_Vulkan_GetInstanceExtensions() %!s(int64=3) %!d(string=hai) anos
  Sylvain 93e2903ac5 Add SDL_PlayAudioDevice() to play audio. Remove pause_on param from SDL_PauseAudioDevice() %!s(int64=3) %!d(string=hai) anos