Historique des commits

Auteur SHA1 Message Date
  Sam Lantinga 4e7db78ed9 Added SDL_round(), contributed by Benoit Pierre - thanks! il y a 11 ans
  Sam Lantinga d673d8c389 Fixed bugs 2677 and 2625, made it possible to lock render targets in D3D il y a 11 ans
  Sam Lantinga 384c204761 Fixed building on Windows with CMake il y a 11 ans
  Ryan C. Gordon d72c61d8c7 Haptic: Add some missing haptic types to test, and fix wrong array-sizes. il y a 11 ans
  Ryan C. Gordon e2bbc17d11 Haptic: Fix clamping bugs on Windows, by using the Darwin haptics code. il y a 11 ans
  Ryan C. Gordon 57db27909b Haptic: Fix the saturation and deadband parameters' available range. il y a 11 ans
  Ryan C. Gordon a2622ce6e0 Haptic: Explicitly avoid floating point arithmetic if it's not needed. il y a 11 ans
  Ryan C. Gordon 1db581b4ca Haptic: DInput's POLAR direction actually matches Linux's direction. il y a 11 ans
  Ryan C. Gordon 3e27013b98 Haptic: Don't interpret a direction of polar 35999 as "unsupported type". il y a 11 ans
  Philipp Wiesemann 6d9dbf5e1e Fixed markdown formatting in READMEs. il y a 11 ans
  Philipp Wiesemann c5aa0d8081 Updated README. il y a 11 ans
  Philipp Wiesemann e0eb6714cc Fixed enumeration in README. il y a 11 ans
  Sam Lantinga c6a2382c66 Take advantage of GL_ARB_texture_non_power_of_two when it's available il y a 11 ans
  Philipp Wiesemann 2c1faa40eb Fixed warnings about unused local variables. il y a 11 ans
  Philipp Wiesemann 197a7cae5f Fixed warning about implicit boxing to Java Object. il y a 11 ans
  Philipp Wiesemann cfaa99bb56 Fixed doxygen warnings and markdown formatting. il y a 11 ans
  Sam Lantinga 05d8780022 Implemented SDL_GetPrefPath() on Android - it returns the path used by SDL_AndroidGetInternalStoragePath() il y a 11 ans
  Sam Lantinga 4fe43f408b Added an entry for the new Steam controller XInput emulation mode il y a 11 ans
  Philipp Wiesemann a9d4a6b81a Fixed typo in source comment. il y a 11 ans
  Philipp Wiesemann a02521492f Added javadoc comment for consistency. il y a 11 ans
  Philipp Wiesemann 53cf64b09d Fixed doxygen warning and markdown formatting. il y a 11 ans
  Philipp Wiesemann b33d2b7371 Updated README name in header. il y a 11 ans
  Philipp Wiesemann 09dc9f8b20 Removed 42 from README. il y a 11 ans
  David Ludwig ff5caa1721 WinRT build fix for ARM platforms il y a 11 ans
  Sam Lantinga 6fef39d6b8 Added NV12 and NV21 texture support for OpenGL and OpenGL ES 2.0 renderers il y a 11 ans
  Sam Lantinga 6299daecba The OpenGL context returned by the UIKit backend is now an actual OpenGL context instead of the OpenGL view we created. il y a 11 ans
  Sam Lantinga 2eb7563e35 Haptics aren't available on iOS, but use the dummy implementation instead of failing init if it's requested. il y a 11 ans
  Alfred Reynolds 87b8c8d108 SDL - when raising the window under OSX also force the app to activate. This fixes a fullscreen window on a separate space not coming front when raisewindow is called. il y a 11 ans
  Alfred Reynolds 7552947654 SDL - fix re-entrancy into SDL_UpdateFullscreenMode under OSX. During HideWindow we get a RESTORED event which then turns fullscreen back on causing a hang in Cocoa_SetWindowFullscreenSpace waiting for the fullscreen transition to finish. il y a 11 ans
  Ryan C. Gordon 5b780063e1 Make SDL_SysWMinfo usable on Mac/iOS with ARC enabled (thanks, Alex!). il y a 11 ans