Ethan Lee
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4fdbac7207
video: Explicitly call DestroyWindowTexture when destroying a window.
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4 months ago |
Sam Lantinga
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8199076878
vulkan gpu: set the sample count for depth prepass
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4 months ago |
Susko3
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c49de41ef3
Fix WM_SYSKEYDOWN not being trapped by IME message handling
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4 months ago |
Sam Lantinga
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ad5681c45b
Fixed crash in the vulkan renderer when the window is minimized
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4 months ago |
Sam Lantinga
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daf76f1ff6
Restored the original OpenBSD Xbox 360 controller mapping
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4 months ago |
Sam Lantinga
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cdff4b2bb5
Completed removing predefined Xbox 360 mappings for Linux
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4 months ago |
Dave Wickham
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d3a1a97db8
Re-add deleted gamepad mappings to the OpenBSD-specific section
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4 months ago |
Dave Wickham
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962464629d
Remove special-case Xbox 360 wireless controller mappings
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4 months ago |
Sam Lantinga
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3291c2e560
Check for wine_get_version() to detect Wine/Proton
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4 months ago |
Sam Lantinga
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b797a84b5d
Don't check SteamVirtualGamepadInfo when running as Wine
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4 months ago |
Marcin Serwin
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45b0460019
Don't divide by zero in slow blitter
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4 months ago |
Chris Genova
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5d0919855e
D3D12 GPU: Prevent reading out of bounds when uploading textures.
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4 months ago |
Sam Lantinga
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6d2d283954
Fixed blitting bitmaps with a non-zero x offset
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4 months ago |
Frank Praznik
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49db06b604
x11: Only correct placement for border offset on the initial window mapping
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4 months ago |
yuanhecai
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85012b6074
loongarch: add SDL_FillSurfaceRect4LSX opt
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4 months ago |
yuanhecai
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14271c72f3
loongarch: add Blit8888to8888PixelAlphaSwizzleLSX opt
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4 months ago |
Sam Lantinga
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d73922e407
Validate SPI read command in the Nintendo Switch HIDAPI driver
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4 months ago |
Sam Lantinga
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c8d23a5f01
Fixed unaligned access in the Nintendo Switch HIDAPI driver
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4 months ago |
Yevgen Abramov
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4d8c8cdeda
Fix V4L2 frame rate numerator comparison in SDL3 camera
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4 months ago |
Anonymous Maarten
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148d8c4995
release: don't download pre-release dependencies + strict version parsing
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4 months ago |
Sam Lantinga
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4ae517e24e
Removed redundant wait at shutdown in the ALSA audio driver
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4 months ago |
Sam Lantinga
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1fd4703907
Save a copy of the D3D12 semantic string
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4 months ago |
Anonymous Maarten
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024221d448
release: sync scripts with main branch
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4 months ago |
Sam Lantinga
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bfe046b60f
Clamp the audio drain delay to 100 ms
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4 months ago |
Sam Lantinga
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1bfa90cb1f
Fixed the paddle mapping for Steam Controllers
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4 months ago |
bleeqer
|
0c2e3308a5
Fix NULL pointer dereference in SDL_GlobStorageDirectory
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4 months ago |
Sam Lantinga
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11fc77b704
Fixed the right touchpad calculation for the BLE Steam Controller
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4 months ago |
Arkadiusz Hiler
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28af0d58c6
pulseaudio: Match channel map to SDL's chosen order
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4 months ago |
Sam Lantinga
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bca544448f
Updated to version 3.2.27 for development
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4 months ago |
Sam Lantinga
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badbf8da4e
Added some missing changes from main for the Android release build
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4 months ago |