Commit History

Author SHA1 Message Date
  Sam Lantinga 50cb8e0f04 Fixed deadlock in new raw input joystick code 6 years ago
  Sam Lantinga b6afbe6317 Added SDL_log.h to SDL_internal.h so logging is available everywhere 6 years ago
  Sam Lantinga 488b94cb40 Don't interpret raw input messages with no mouse position 6 years ago
  Sam Lantinga 0721931f5b Avoid sending regular mouse messages for touch input 6 years ago
  Jay Petacat c760c02c6c Fix some format specifier warnings 6 years ago
  Sam Lantinga dad73b1f0c Fixed bug 5073 - SDL does not handle URL Schemes in MacOS 6 years ago
  Sam Lantinga 9525f9729a Fixed bug 5076 - SDL_netbsdaudio: Add support for 32-bit LPCM 6 years ago
  Sam Lantinga e05d92a17d Fixed bug 5075 - Don't assume a GL library version number on NetBSD. 6 years ago
  Sam Lantinga d4b561f472 Fixed bug 5015 - SDL_RenderReadPixels on DirectX 11.1 backend seems to be broken 6 years ago
  Sam Lantinga 89fe32ddf9 Fixed bug 5072 - Test resources missing when building with SDL_TEST and CMake 6 years ago
  Sam Lantinga f3e609679d Fixed setting the "playandrecord" audio hint on Apple TV 6 years ago
  Sam Lantinga 378a5cfb61 Updated thread priorities for Apple operating systems 6 years ago
  Ryan C. Gordon 377f2d35d5 configure: Remove wayland-protocols check from configure and CMake scripts. 6 years ago
  Flamefire ccc8c5d2cf Fix shared library suffix on OSX 6 years ago
  Sam Lantinga 3154d92473 SDL: plumb previously unused digital trigger bits for PS4 controllers. Victrix fight stick only sets these bits and doesn't send the analog values 6 years ago
  Sam Lantinga f4a56d7e61 Enable thread-safety features in libdbus 6 years ago
  Sam Lantinga 2e667a8be9 Fix incorrectly terminated MakeThreadHighPriority dbus message 6 years ago
  David Ludwig 6e7465bd60 Fixed Bug 4883, redux - connect SDL_GetDisplayDPI to UIKit_GetDisplayDPI 6 years ago
  Ryan C. Gordon 55b4f18e1a coreaudio: The default SDL audio device now tracks the system output default. 6 years ago
  Ryan C. Gordon 46bb47cf04 thread: Put all important SDL_CreateThread internal data into SDL_Thread. 6 years ago
  Sam Lantinga abdc5cbf24 Allow background music to play in the "play and record" case on iOS 6 years ago
  Ryan C. Gordon 369e5f33fb dbus: System bus is optional, we only need a session bus (thanks, tamo!). 6 years ago
  Ryan C. Gordon 07f231eeae joystick: Make sure recentering events happen before disconnect events. 6 years ago
  Ryan C. Gordon f2ff953ef7 cocoa: Just update the OpenGL context directly if on the main thread. 6 years ago
  Fabrice Fontaine 9354aea198 src/video/kmsdrm/SDL_kmsdrmvideo.c: fix build 6 years ago
  Fabrice Fontaine a4b0204b1a src/video/directfb/SDL_DirectFB_render.c: fix build 6 years ago
  Sam Lantinga 885b3f6948 Don't check the HIDAPI driver for the virtual device created by xow 6 years ago
  Sam Lantinga 2c02b7410c Fixed bug 5052 - Interval between SDL_SENSORUPDATE events for gyroscopes is too high 6 years ago
  David Ludwig 68c7e80dc5 iOS: fixed bug whereby some SDL testing apps weren't launching 6 years ago
  Jay Petacat e0a270561f Do not overwrite window surface created by driver 6 years ago