Commit History

Autor SHA1 Mensaxe Data
  Anonymous Maarten 53141a56b4 Expand CMake documentation a bit (#5961) %!s(int64=3) %!d(string=hai) anos
  Ryan C. Gordon a346c4bbef egl: Add support for SDL_GL_FLOATBUFFERS. %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 201484ff6f Don't duplicate the serial number twice if a child doesn't set one %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga d90c0d41cc Include the child serial numbers in the serial number for a HIDAPI combined device %!s(int64=3) %!d(string=hai) anos
  SDL Wiki Bot 523bedac1a Sync SDL wiki -> header %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga aad2df7f0d Document passing -1 to clear the player index for a controller %!s(int64=3) %!d(string=hai) anos
  Ryan C. Gordon 8695d982d2 README-winrt.md: Updates for newer build details. %!s(int64=3) %!d(string=hai) anos
  Ryan C. Gordon b599205d0c x11: Don't look up xinput2 devices unless we're in relative mode. %!s(int64=3) %!d(string=hai) anos
  Ryan C. Gordon 2dd7659884 test: Fixed wrong arguments to SDL_SetWindowFullscreen. %!s(int64=3) %!d(string=hai) anos
  Ryan C. Gordon 07b0ec539f SDL_video.h: Added \since info to new APIs. %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 55882e43c4 Fixed invalid read when SDL_GameControllerSetPlayerIndex() is passed a negative player_index %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga df537a7c0e SDL_GameControllerSetPlayerIndex(gamecontroller, -1) means turn off the player LED if possible %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 5545be8530 The player LED index wraps for PS5 controllers, like it does for other controller types %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 593d20d9cc Removed debug logging %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 6204ae5002 Restart the IMU if the controller stops sending gyro/accel data %!s(int64=3) %!d(string=hai) anos
  Ryan C. Gordon 56c1481cab cocoa: Don't mark fullscreen-desktop windows as non-resizable. %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga d58bec72a0 Fixed Joy-Con gyro axes in mini-gamepad mode %!s(int64=3) %!d(string=hai) anos
  Shawn Hoffman 5aa438e80a WGI: fix interop with applications that have their own WGI code %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga ada55c690d Fixed Joy-Con type detection for the Nintendo Joy-Con Charging Grip %!s(int64=3) %!d(string=hai) anos
  Ryan C. Gordon a35cff634b Sync wiki -> headers. %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga a547c185ce Fixed crash if uevent info isn't available %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 7530bd74b3 Fix right, bottom computation in `SDL_GetClosestPointOnRect` which should be exclusive, not inclusive %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 98bac00dcc Add `SDL_GetPointDisplayIndex` and `SDL_GetRectDisplayIndex` and re-implement `SDL_GetWindowDisplayIndex` in terms of `SDL_GetRectDisplayIndex` %!s(int64=3) %!d(string=hai) anos
  Francisco Javier Trujillo Mata 20f9a1b8a4 Implement SetTextureScaleMode %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 47ebf0087a Fixed shadow variable warning %!s(int64=3) %!d(string=hai) anos
  Francisco Javier Trujillo Mata d355ea9981 Add a way to avoid IOP reset %!s(int64=3) %!d(string=hai) anos
  Francisco Javier Trujillo Mata c5fe234d53 Improve SDL main adding usb drivers %!s(int64=3) %!d(string=hai) anos
  Francisco Javier Trujillo Mata 0a307628e6 Fix wrong mapping in some ps2 controller keys %!s(int64=3) %!d(string=hai) anos
  Aaron Barany 3f19e36d12 Disable declaration-after-statement warning on Android %!s(int64=3) %!d(string=hai) anos
  Adam Butcher 0bcbdfe2bd video: dummy: Support evdev psuedo-device with no video. %!s(int64=3) %!d(string=hai) anos