Sam Lantinga
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55ed69fc9a
Fixed building SDL_hidapi.c with new hidapi
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2 years ago |
Sam Lantinga
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ddbdd73258
Updated source to match SDL function prototype style
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2 years ago |
Sam Lantinga
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26e780bc9e
Fixed warning "A function declaration without a prototype is deprecated in all versions of C"
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2 years ago |
Anonymous Maarten
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b6ae281e97
Use #ifdef/#ifndef instead of #if defined/#if \!defined
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3 years ago |
Anonymous Maarten
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3472dc11d6
Fix uses of undefined macro identifiers (-Wundef)
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3 years ago |
Sylvain
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c5c94a6be6
Change return type from void to int, for functions that set an error
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3 years ago |
Anonymous Maarten
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0785f272fd
Add type argument to non-dynamic LOAD_LIBUSB_SYMBOL macro
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3 years ago |
Sam Lantinga
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99ec05e2b8
Cast the return value of SDL_LoadFunction() to the type of the function being loaded
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3 years ago |
Sam Lantinga
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fde78d12f2
Updated copyright for 2023
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3 years ago |
Sam Lantinga
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63724c113b
Removed the vi format comments from the source
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3 years ago |
Sam Lantinga
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8121bbd083
Convert ticks to 64-bit, added nanosecond precision to the API
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3 years ago |
Pierre Wendling
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3c501b963d
Clang-Tidy fixes (#6725)
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3 years ago |
Sam Lantinga
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5750bcb174
Update for SDL3 coding style (#6717)
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3 years ago |
Sam Lantinga
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c5790359fd
Added precompiled header support for Visual Studio and Xcode (#6710)
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3 years ago |
Sylvain Becker
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6a2200823c
Cleanup add brace (#6545)
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3 years ago |
Sam Lantinga
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0a48abc860
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
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3 years ago |
Sam Lantinga
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bde808cd87
Fixed some warnings when building on Linux with -DSDL_LIBC=OFF
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3 years ago |
Sam Lantinga
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cc1f9eb983
Use Apple's nomenclature for macOS and iOS
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3 years ago |
Ryan C. Gordon
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bb0b8adacc
mac: Fix handling of deprecated symbol.
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3 years ago |
Sam Lantinga
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9f8b68a278
Fixed building without linux/input.h
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3 years ago |
Ozkan Sezer
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65a38a4015
hidapi, libusb: remove os/2 symbol load hack after os/2 loadso updates
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3 years ago |
Ozkan Sezer
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8bcbdc706c
hidapi, libusb: backport read_thread indefinite loop fix from mainstream
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3 years ago |
Ozkan Sezer
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2847696338
hidapi: really fix dynamic / non-dynamic libusb loading.
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3 years ago |
Ozkan Sezer
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9d77945d36
fixed linkage libusb not dynamicaly loaded after commit 3f89d1704d
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3 years ago |
Sam Lantinga
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3f89d1704d
Fixed building with libusb not dynamicaly loaded
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3 years ago |
Ludovico de Nittis
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e8cb4da71f
Add utility function to detect if SDL is inside a sandbox
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3 years ago |
chalonverse
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3b191580c3
Windows GDK Support (#5830)
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3 years ago |
Sam Lantinga
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ce5763230b
The backlight event is "change", not "add" or "remove"
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3 years ago |
Ethan Lee
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964e979d06
hidapi: Allow disabling libusb support at runtime
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3 years ago |
Sam Lantinga
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bef9f2b2c4
Don't trigger device notifications when Steam Deck backlight changes
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3 years ago |