Commit History

Author SHA1 Message Date
  Sam Lantinga 55ed69fc9a Fixed building SDL_hidapi.c with new hidapi 2 years ago
  Sam Lantinga ddbdd73258 Updated source to match SDL function prototype style 2 years ago
  Sam Lantinga 26e780bc9e Fixed warning "A function declaration without a prototype is deprecated in all versions of C" 2 years ago
  Anonymous Maarten b6ae281e97 Use #ifdef/#ifndef instead of #if defined/#if \!defined 3 years ago
  Anonymous Maarten 3472dc11d6 Fix uses of undefined macro identifiers (-Wundef) 3 years ago
  Sylvain c5c94a6be6 Change return type from void to int, for functions that set an error 3 years ago
  Anonymous Maarten 0785f272fd Add type argument to non-dynamic LOAD_LIBUSB_SYMBOL macro 3 years ago
  Sam Lantinga 99ec05e2b8 Cast the return value of SDL_LoadFunction() to the type of the function being loaded 3 years ago
  Sam Lantinga fde78d12f2 Updated copyright for 2023 3 years ago
  Sam Lantinga 63724c113b Removed the vi format comments from the source 3 years ago
  Sam Lantinga 8121bbd083 Convert ticks to 64-bit, added nanosecond precision to the API 3 years ago
  Pierre Wendling 3c501b963d Clang-Tidy fixes (#6725) 3 years ago
  Sam Lantinga 5750bcb174 Update for SDL3 coding style (#6717) 3 years ago
  Sam Lantinga c5790359fd Added precompiled header support for Visual Studio and Xcode (#6710) 3 years ago
  Sylvain Becker 6a2200823c Cleanup add brace (#6545) 3 years ago
  Sam Lantinga 0a48abc860 Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 3 years ago
  Sam Lantinga bde808cd87 Fixed some warnings when building on Linux with -DSDL_LIBC=OFF 3 years ago
  Sam Lantinga cc1f9eb983 Use Apple's nomenclature for macOS and iOS 3 years ago
  Ryan C. Gordon bb0b8adacc mac: Fix handling of deprecated symbol. 3 years ago
  Sam Lantinga 9f8b68a278 Fixed building without linux/input.h 3 years ago
  Ozkan Sezer 65a38a4015 hidapi, libusb: remove os/2 symbol load hack after os/2 loadso updates 3 years ago
  Ozkan Sezer 8bcbdc706c hidapi, libusb: backport read_thread indefinite loop fix from mainstream 3 years ago
  Ozkan Sezer 2847696338 hidapi: really fix dynamic / non-dynamic libusb loading. 3 years ago
  Ozkan Sezer 9d77945d36 fixed linkage libusb not dynamicaly loaded after commit 3f89d1704d 3 years ago
  Sam Lantinga 3f89d1704d Fixed building with libusb not dynamicaly loaded 3 years ago
  Ludovico de Nittis e8cb4da71f Add utility function to detect if SDL is inside a sandbox 3 years ago
  chalonverse 3b191580c3 Windows GDK Support (#5830) 3 years ago
  Sam Lantinga ce5763230b The backlight event is "change", not "add" or "remove" 3 years ago
  Ethan Lee 964e979d06 hidapi: Allow disabling libusb support at runtime 3 years ago
  Sam Lantinga bef9f2b2c4 Don't trigger device notifications when Steam Deck backlight changes 3 years ago