Sam Lantinga
|
39c958bbaa
Initialize the raw_map before getting controller mappings from the driver
|
6 年之前 |
Sam Lantinga
|
345b4d7e14
Fixed bug 5161 - Autodetect controller mappings based on the Linux Gamepad Specification
|
6 年之前 |
Ryan C. Gordon
|
67760f0ed7
joystick: Don't report duplicate recentering events for game controllers.
|
6 年之前 |
Ryan C. Gordon
|
c5f2a1ce4e
joystick: On disconnect, recenter all game controller inputs.
|
6 年之前 |
Sam Lantinga
|
aba2792896
Added a Windows Gaming Input joystick driver
|
6 年之前 |
Ryan C. Gordon
|
8c165adde7
joystick: Remove force_centering flag; we handle this on disconnect now.
|
6 年之前 |
Sam Lantinga
|
4dea340ca7
Fixed bug 4477 - Support more than 4 XInput-capable devices on Windows
|
6 年之前 |
Sam Lantinga
|
db3b3a1d84
Added support for SDL hints in the game controller mapping database
|
6 年之前 |
Sam Lantinga
|
ad225047b6
Added Android SDK conditionals to game controller mappings
|
6 年之前 |
Sam Lantinga
|
dc1d3c2974
Catch both PS3 and PS4 motion controls and don't treat them as a game controller
|
6 年之前 |
Sam Lantinga
|
a8780c6a28
Updated copyright date for 2020
|
6 年之前 |
Sam Lantinga
|
46e1377d49
Automatically assign player indexes to game controllers, and allow changing the player index for game controllers and joysticks.
|
6 年之前 |
Sam Lantinga
|
733f25252a
Fixed build
|
6 年之前 |
Sam Lantinga
|
b5aff9d7c3
Added SDL_GameControllerTypeForIndex() and SDL_GameControllerGetType() to return the type of controller attached.
|
6 年之前 |
Sylvain Becker
|
60d3965ece
Readability: remove redundant return, continue, enum declaration
|
6 年之前 |
Sylvain Becker
|
0f871c033c
Fixed bug 4843 - Passing NULL to memset in SDL_PrivateLoadButtonMapping
|
6 年之前 |
Ozkan Sezer
|
7a47c292c0
Fix bug 4746 - introduce SDL_zeroa macro.
|
6 年之前 |
Jimb Esser
|
0f148eb651
Fix polling left trigger reporting right trigger's values.
|
7 年之前 |
Sylvain Becker
|
82b2c849f0
Fixed bug 4024 - GameController error "Unexpected controller element"
|
7 年之前 |
Sam Lantinga
|
7b354dda76
Fixed compiler warning
|
7 年之前 |
Sylvain Becker
|
ede0fc4f4c
Fixed bug 4024 - remove trailing comma of Controller mappings
|
7 年之前 |
Sam Lantinga
|
5e13087b0f
Updated copyright for 2019
|
7 年之前 |
Sam Lantinga
|
98829d37e8
Handle both "Sony Interactive Intertainment" and "Sony Computer Entertainment" when ignoring motion sensors
|
7 年之前 |
Sam Lantinga
|
70ce0f2e06
Added the hint SDL_HINT_GAMECONTROLLERCONFIG_FILE to specify a file to load at initialization containing SDL game controller mappings
|
7 年之前 |
Sam Lantinga
|
db320e460a
Fixed the PS4 motion controls showing up as a separate game controller on Linux
|
7 年之前 |
Ryan C. Gordon
|
62494a2e27
Merge SDL-ryan-batching-renderer branch to default.
|
7 年之前 |
Sam Lantinga
|
14329256cb
Generalized the XInput user index into a player index
|
7 年之前 |
Ryan C. Gordon
|
b262b0ebc9
Small stack allocations fall back to malloc if they're unexpectedly large.
|
7 年之前 |
Sam Lantinga
|
96259f1f85
Don't overwrite the default binding when changing the binding for a controller that was using the default.
|
7 年之前 |
Sam Lantinga
|
41ee51b9a8
Fixed updating bindings for controllers using the wildcard mappings
|
7 年之前 |