Ryan C. Gordon
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5707e14716
audio: Fix up some things that broke when rebasing the branch against main.
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2 years ago |
Ryan C. Gordon
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464640440f
audio: Added SDL_GetAudioStreamBinding.
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2 years ago |
Ryan C. Gordon
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01f7b53865
audio: Readded (logical) device pausing.
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2 years ago |
Ryan C. Gordon
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b2e020958f
audio: Wrap device access in opening of logical devices.
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2 years ago |
Ryan C. Gordon
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26525f5fd3
audio: Readd SDL_AudioSpec, but just with format/channels/freq fields.
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2 years ago |
Ryan C. Gordon
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56b1bc2198
audio: SDL_AudioStream now has callbacks for Get and Put operations.
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2 years ago |
Ryan C. Gordon
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905c4fff5b
audio: First shot at the SDL3 audio subsystem redesign!
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2 years ago |
Sam Lantinga
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9db2cb3513
Added SDL_ReloadGamepadMappings() to reset the SDL gamepad mappings
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2 years ago |
Sam Lantinga
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75e7a6fcfa
SDL_AddGamepadMappingsFromFile() has been made into a real function
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2 years ago |
Sam Lantinga
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0a4e6f6d29
Added SDL_strnlen() and SDL_wcsnlen()
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2 years ago |
Sam Lantinga
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b271e92c6e
Added the ability to specify a gamepad type in the mapping
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2 years ago |
Sam Lantinga
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f3d6320bac
Added SDL_strndup()
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2 years ago |
Sam Lantinga
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a1615dea85
Added SDL_SetGamepadMapping() to set the mapping for a specific device
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2 years ago |
Sam Lantinga
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eb0955ef89
Removed SDL_GamepadBinding from the API
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2 years ago |
Sam Lantinga
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2e3404db01
Added SDL_GetGamepadPowerLevel() to get the power level directly from a gamepad
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2 years ago |
Sam Lantinga
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3cbf16b944
Added SDL_GetGamepadInstanceID()
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2 years ago |
Sam Lantinga
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bea99d48f2
Changed 'freesrc' parameter from int to SDL_bool
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2 years ago |
Sam Lantinga
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32d529bf70
Use size_t for the size of memory RWops
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2 years ago |
Sam Lantinga
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35876da3c4
Clipboard data API revamp
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2 years ago |
Sam Lantinga
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f010411492
Rename SDL_strtokr() to SDL_strtok_r()
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2 years ago |
Sam Lantinga
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3c04be4486
The rectangles passed to SDL_BlitSurfaceUnchecked() and SDL_BlitSurfaceUncheckedScaled() are const.
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2 years ago |
Sam Lantinga
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4aee17b039
Resorted symbols alphabetically
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2 years ago |
Sam Lantinga
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50b6e5eb7e
Implemented SDL_LoadBMP() and SDL_SaveBMP() as functions
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2 years ago |
Sam Lantinga
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9fe384b696
Fixed display orientation function names for SDL 3.0 convention
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2 years ago |
Sam Lantinga
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e6d1ba2a17
Added the concept of display natural orientation
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2 years ago |
Sam Lantinga
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2e465ae31b
Revert "Added SDL_nextafter() and SDL_nextafterf()"
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2 years ago |
Sam Lantinga
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bc5d074818
Added SDL_nextafter() and SDL_nextafterf()
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2 years ago |
Sam Lantinga
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281018f169
Make it clear that you can't mix 2D rendering and the window surface API
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2 years ago |
Sam Lantinga
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cb73bed6eb
SDL API renaming: SDL TLS functions
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2 years ago |
Sam Lantinga
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af45ae7296
Update the SDL HIDAPI API to match upstream hidapi 0.14.0
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2 years ago |