Commit történet

Szerző SHA1 Üzenet Dátum
  Sam Lantinga 5e13087b0f Updated copyright for 2019 7 éve
  Sam Lantinga 6f758ad25f Moved SDL_IsTablet() to a cross-platform API function 7 éve
  Sam Lantinga 109544ca04 Add SDL_IsTablet() to Android and iOS SDL. 7 éve
  Sam Lantinga ff8c9538bc Allow trapping the back button so right mouse click can work on some Android systems (thanks Rachel!) 7 éve
  Sam Lantinga a515853569 Added support for external mouse in Samsung DeX mode 7 éve
  Sam Lantinga 113801b790 Added SDL_IsChromebook() to determine if we're running on a Chromebook. 7 éve
  Sam Lantinga 432312561f Added SDL_LinuxSetThreadPriority() to directly set the priority of a Linux thread (tid) 8 éve
  Sam Lantinga 6ed184ec69 Added SDL_IsAndroidTV() 8 éve
  Sam Lantinga e3cc5b2c6b Updated copyright for 2018 8 éve
  Sam Lantinga baae74c857 Added SDL_WinRTGetDeviceFamily() to find out what type of device your application is running on (thanks Daniel Knobe!) 8 éve
  Sam Lantinga 45b774e3f7 Updated copyright for 2017 9 éve
  Sam Lantinga 26f05ecb4d Fixed missing prototypes on Android, patch from Sylvain 9 éve
  Sam Lantinga 3615633571 Renaming of guard header names to quiet -Wreserved-id-macro 9 éve
  Sam Lantinga 42065e785d Updated copyright to 2016 10 éve
  Philipp Wiesemann 72590685c0 Backed out changeset 4ad56dbf4a6f 10 éve
  Alex Szpakowski c4035654a9 Added framebuffer and colorbuffer members to the uikit portion of the SDL_SysWMinfo struct, removed SDL_iOSGetViewRenderbuffer and SDL_iOSGetViewFramebuffer. 11 éve
  Alex Szpakowski fcd0f06a88 Renamed SDL_iPhoneGetViewFramebuffer/Renderbuffer to SDL_iOSGetViewFramebuffer/Renderbuffer. Added #defines for SDL_iOSSetAnimationCallback and SDL_iOSSetEventPump, which point to SDL_iPhoneSetAnimationCallback and SDL_iPhoneSetEventPump. 11 éve
  Alex Szpakowski ea5d1a8a3f Merged default into iOS-improvements 11 éve
  Philipp Wiesemann 775a5aa554 Added and fixed doxygen markup in header file. 11 éve
  Sam Lantinga 70438be272 Combo commit including the following mercurial changes 1 éve
  Alex Szpakowski deceab256e Added iOS-specific functions to get the window view's current OpenGL Renderbuffer and Framebuffer objects, so they can be more easily rebound when necessary. 11 éve
  Gabriel Jacobo 553cc07e9d Initialize nacl_io, removes SDL_NaClMount/Umount 11 éve
  Gabriel Jacobo efa2d0581d Fixes audio for Native Client, and other fixes... 11 éve
  Sam Lantinga 03afd0de40 SDL_DXGIGetOutputInfo() checks input parameters and returns a boolean value whether or not it succeeded. 12 éve
  David Ludwig 3dcb451f85 Added a README file regarding WinRT support 12 éve