Commit History

Autor SHA1 Mensaxe Data
  Daniel Gibson ab554c8392 Update doc/README-* for header-only SDL_main %!s(int64=3) %!d(string=hai) anos
  Daniel Gibson 28b93451dc Make WinRT's SDL_main header-only %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga c2432f8d0d Rename SDLmain to SDL_main and SDLtest to SDL_test for consistency with other SDL libraries %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga a635a485bc Re-added WinRT support until we're sure that it's no longer being used %!s(int64=3) %!d(string=hai) anos
  Ozkan Sezer dc2a3e06e9 removed WinRT support. %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 2c4159b99a First pass at changing SDL 2.0 to SDL 3.0 %!s(int64=3) %!d(string=hai) anos
  Ryan C. Gordon 8695d982d2 README-winrt.md: Updates for newer build details. %!s(int64=3) %!d(string=hai) anos
  Ryan C. Gordon 178c95f82c README-winrt.md: Cleaned up sample code %!s(int64=4) %!d(string=hai) anos
  Ethan Lee 225ae6909e Add notes for SDL_WinRTRunApp and SDL2-WinRTResources for non-C++ projects %!s(int64=6) %!d(string=hai) anos
  Ryan C. Gordon 351d6d4784 audio: Port WASAPI to WinRT, remove XAudio2 backend. %!s(int64=8) %!d(string=hai) anos
  Sam Lantinga 14452e9550 Fixed typos (thanks Martin!) %!s(int64=8) %!d(string=hai) anos
  David Ludwig e365968a4c WinRT: minor formatting tweak in README-winrt %!s(int64=8) %!d(string=hai) anos
  David Ludwig f57ef6ff97 WinRT: noted UWP's inability to work with some game controllers %!s(int64=8) %!d(string=hai) anos
  David Ludwig 2ea09903e6 WinRT: listed VS 2017 optional-component requirements %!s(int64=8) %!d(string=hai) anos
  Philipp Wiesemann 330f2911c2 WinRT: Fixed typo in README. %!s(int64=9) %!d(string=hai) anos
  Sam Lantinga 104c9541d9 Converted README documentation to DOS text format %!s(int64=9) %!d(string=hai) anos
  David Ludwig 441359bd5a WinRT: workaround a possible Windows bug, whereby hiding cursors, disables mouse-moved events %!s(int64=10) %!d(string=hai) anos
  David Ludwig 46851a6701 WinRT: another README tweak %!s(int64=10) %!d(string=hai) anos
  David Ludwig 937ae32c7b WinRT: README tweaks %!s(int64=10) %!d(string=hai) anos
  David Ludwig 25abce513d WinRT: added Win10/UWP (Universal Windows Platform) support %!s(int64=10) %!d(string=hai) anos
  David Ludwig 1110f53610 WinRT: updated names, and references-to, various ANGLE/WinRT repositories %!s(int64=11) %!d(string=hai) anos
  David Ludwig 78f3a80cf2 WinRT: made note that VSync is always enabled on WinPhone, due to OS %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 70438be272 Combo commit including the following mercurial changes hai 1 ano
  David Ludwig e695ec907e WinRT: updated README-winrt.md to detail Visual Studio 2013 Community support %!s(int64=11) %!d(string=hai) anos
  David Ludwig 167b3bb4cd WinRT: updated docs to include details of recently-expanded GLES2 support %!s(int64=11) %!d(string=hai) anos
  David Ludwig 1c85ba23df WinRT: moved documentation + setup related TODO items out of README-winrt.md %!s(int64=11) %!d(string=hai) anos
  David Ludwig 796f7bbf0c WinRT: made README-winrt.md slightly easier to read in an 80-column text editor %!s(int64=11) %!d(string=hai) anos
  David Ludwig 438a55a49c WinRT: added details of the port's status, to README-winrt.md %!s(int64=11) %!d(string=hai) anos
  David Ludwig f2bd99da68 WinRT: detailed steps, via the WinRT README, to fix a common build error %!s(int64=11) %!d(string=hai) anos
  David Ludwig 53feb22897 WinRT: cleaned up the opening section of the README %!s(int64=11) %!d(string=hai) anos