Eddy Jansson
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1d6d424775
Prefer SDL_zero()/SDL_zerop()
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2 месяцев назад |
Sam Lantinga
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80c6a5f8d9
Updated copyright for 2026
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3 месяцев назад |
Sam Lantinga
|
f2074d7af3
Updated copyright for 2025
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1 год назад |
Sam Lantinga
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6501e90018
Use C++ style comments consistently in SDL source code
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1 год назад |
Sam Lantinga
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4f55271571
Removed temporary memory from the API
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1 год назад |
Sam Lantinga
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ef21e31a9a
SDL_GUIDFromString() renamed SDL_StringToGUID()
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1 год назад |
Sam Lantinga
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61a7a0e579
SDL_GUIDToString() follows the SDL_GetStringRule
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1 год назад |
Sam Lantinga
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5b3ee51c6c
Updated copyright for 2024
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2 лет назад |
Sylvain
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d8600f717e
Pointer as bool (libsdl-org#7214)
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2 лет назад |
Linus Probert
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3bd737d44c
Add error returns to void functions that can fail/set errors.
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3 лет назад |
Sam Lantinga
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fde78d12f2
Updated copyright for 2023
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3 лет назад |
Sam Lantinga
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5750bcb174
Update for SDL3 coding style (#6717)
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3 лет назад |
Sylvain Becker
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6a2200823c
Cleanup add brace (#6545)
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3 лет назад |
Sam Lantinga
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0a48abc860
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
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3 лет назад |
Christoph Reichenbach
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3a20274ddf
Refactoring: move GUID operations out of Joystick
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3 лет назад |