Commit History

Author SHA1 Message Date
  Sam Lantinga 61c0c009ab Rename SDL semaphore and condition variable functions to match SDL 3.0 naming convention 2 years ago
  Ryan C. Gordon e474047ff8 rwlock: Added SDL_rwlock API for shared locks. 3 years ago
  Ryan C. Gordon e5a6c24c82 audio: Redesigned audio conversion code for SDL3. 3 years ago
  Sam Lantinga 2aa2fa5449 Added SDL_CreateWindowWithPosition() 3 years ago
  Anonymous Maarten b0a5182e84 Sunset SDL_HasRDTSC 3 years ago
  Sam Lantinga 4dd26698fc Added SDL_GetWindowParent() to get the parent of popup windows 3 years ago
  Frank Praznik e987c4a463 video: Add the concept of child popup windows 3 years ago
  Sam Lantinga 8994878767 Added SDL_GetSystemTheme() to return whether the system is using a dark or light color theme, and SDL_EVENT_SYSTEM_THEME_CHANGED is sent when this changes 3 years ago
  Sam Lantinga 824b9b0a58 Removed SDL_GetDisplayDPI() 3 years ago
  Sam Lantinga dcd17f5473 Renderer logical size is now implemented as a render target 3 years ago
  Sam Lantinga 6b137579ea Windows default to fullscreen desktop mode if they don't pick an explicit video mode 3 years ago
  Sam Lantinga 22c69bccdf Displays are now referenced by instance ID instead of index 3 years ago
  Sasha Szpakowski 90795291e4 Remove SDL_GL/Metal/Vulkan_GetDrawableSize(). 3 years ago
  Sylvain 724d92fd65 Rename SDL_GetDisplayDPI to SDL_GetDisplayPhysicalDPI 3 years ago
  Sam Lantinga 14eb8db152 Fixed build 3 years ago
  Sam Lantinga a06a593aa6 Renamed SDL_GetGamepadNumTouchpads and SDL_GetGamepadNumTouchpadFingers to match the new convention 3 years ago
  Sylvain 052b14eb65 Add SDL_ConvertAudioSamples() helper function 3 years ago
  Sylvain 64bc0a1612 Remove AudioCVT interface in favor of SDL_AudioStream 3 years ago
  Sam Lantinga 2aa9569b3e Replaced SDL_SIMDAlloc(), SDL_SIMDRealloc(), and SDL_SIMDFree() with SDL_aligned_alloc() and SDL_aligned_free() 3 years ago
  Sam Lantinga fde78d12f2 Updated copyright for 2023 3 years ago
  Sylvain 93e2903ac5 Add SDL_PlayAudioDevice() to play audio. Remove pause_on param from SDL_PauseAudioDevice() 3 years ago
  Sylvain 2d7f8d7d51 Remove legacy SDL_Audio functions that acts on device id == 1 3 years ago
  Sam Lantinga c823f26f18 Revert "Removed public joystick locking API" 3 years ago
  Sam Lantinga 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions 3 years ago
  Sylvain Becker 851b0e16be Add SDL_GetRenderVSync (see #6495) (#6965) 3 years ago
  Sam Lantinga a515f51ac0 Removed public joystick locking API 3 years ago
  Sam Lantinga 324c0b76a0 Removed SDL_HasGamepads(), SDL_HasJoysticks(), and SDL_HasSensors() 3 years ago
  Sam Lantinga 7f23d71b6a Added SDL_modf() and SDL_modff() 3 years ago
  Sam Lantinga 98678b5d8d SDL API renaming: SDL_Alloc*/SDL_Free* -> SDL_Create*/SDL_Destroy* 3 years ago
  Sam Lantinga 1b90107fdb Spell out "Float" in function names 3 years ago