Commit History

Autor SHA1 Mensaxe Data
  Daniel Gibson ab554c8392 Update doc/README-* for header-only SDL_main %!s(int64=3) %!d(string=hai) anos
  Ryan C. Gordon 5a2d0b69c8 render: Remove SDL_GetRenderDriverInfo and change SDL_CreateRenderer. %!s(int64=3) %!d(string=hai) anos
  Ryan C. Gordon a76053352c gesture: Removed the gesture API from SDL3. %!s(int64=3) %!d(string=hai) anos
  Sylvain c265fb74b0 Renamed AUDIODRIVER and VIDEODRIVER hint/env to AUDIO_DRIVER and VIDEO_DRIVER %!s(int64=3) %!d(string=hai) anos
  Ryan C. Gordon 7ca0d15d64 events: Changed SDL_GetEventState from a macro to a function. %!s(int64=3) %!d(string=hai) anos
  Cameron Cawley ee0e9e979c Move intrinsic includes into a private header %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga b4da4ed95a Removed SDL_SensorGetDataWithTimestamp() and SDL_GameControllerGetSensorDataWithTimestamp() %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga b8760a3ffe The `timestamp_us` member of the sensor events has been renamed `sensor_timestamp` and now represents nanoseconds. %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 0a3262e819 Pass the OS event timestamp for keyboard, mouse, and touch events where possible %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 8121bbd083 Convert ticks to 64-bit, added nanosecond precision to the API %!s(int64=3) %!d(string=hai) anos
  Sylvain Becker ab1f4172e3 Remove SDL_GL_CONTEXT_EGL #6657 (#6683) %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga a463aca0d1 Simplified SDL_CreateRGBSurface* functions %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 1e7e25626b Use SDL_PIXELFORMAT_RGB565, which is the most common 16-bit format %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga a01759f8f0 Fixed 16-bit RGBA masks %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga c30b2063e0 Clarified the migration path for SDL_CreateSurface() %!s(int64=3) %!d(string=hai) anos
  Sylvain Becker 932f61348d Remove mask versions of SDL_CreateRGBSurface* #6701 (#6711) %!s(int64=3) %!d(string=hai) anos
  Sylvain Becker fc4fc5295f Remove depth field from SDL_CreateRGBSurfaceWithFormat and SDL_Create… (#6685) %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga c2432f8d0d Rename SDLmain to SDL_main and SDLtest to SDL_test for consistency with other SDL libraries %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 2af4f74e1c Remove sdl3.m4 and sdl3-config, and document pkg-config as the recommended replacement %!s(int64=3) %!d(string=hai) anos
  Sasha Szpakowski 80a9397459 Remove SDL_HINT_IDLE_TIMER_DISABLED. %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 0a48abc860 Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 63f307fe1f Remove SDL_config.h from the public headers %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga cc1f9eb983 Use Apple's nomenclature for macOS and iOS %!s(int64=3) %!d(string=hai) anos
  Frank Praznik 873ec097ea x11: Remove deprecated/defunct X11 hints %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 346eeba210 Removed SDL_GetRevisionNumber() %!s(int64=3) %!d(string=hai) anos
  slime ac8fbb7040 Remove SDL_CalculateGammaRamp. %!s(int64=3) %!d(string=hai) anos
  slime 52f4cc843d Remove SDL_SetWindowBrightness and SDL_SetWindowGammaRamp. %!s(int64=3) %!d(string=hai) anos
  Ozkan Sezer 0b8309da0c renamed SDL PI constants to SDL_PI_D and SDL_PI_F. %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 05139f4a2e Removed SDL_RWFromFP from the public API %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 670f1df469 Removed SDL_stdinc.h dependency on HAVE_M_PI, added SDL_M_PIl (double) and SDL_M_PIf (float) instead %!s(int64=3) %!d(string=hai) anos