Historia zmian

Autor SHA1 Wiadomość Data
  Zack Middleton 65dfdce3df win32: Set error for SDL_GL_GetSwapInterval() 1 miesiąc temu
  Ryan C. Gordon 3a5d0bac71 Revert "MacOS: improve scroll smoothing" 1 miesiąc temu
  Cameron Gutman 29c58245a7 android: Fix scancode for AKEYCODE_CHANNEL_DOWN 1 miesiąc temu
  Sam Lantinga 1edb906aad Fixed detection of the "Android TV Box" as a TV 1 miesiąc temu
  Sam Lantinga 1faaa128e5 Treat the D-pad center button as SDL_SCANCODE_RETURN 1 miesiąc temu
  Sam Lantinga 99e1d9595f Moved mouse/keyboard detection to a separate thread on Windows 1 miesiąc temu
  Sam Lantinga 8389de757a Don't re-query HID device vendor and product 1 miesiąc temu
  Sam Lantinga a82660bb76 Added temporary workaround hint "SDL_WINDOWS_DETECT_DEVICE_HOTPLUG" 3 miesięcy temu
  Ryan C. Gordon 3d2af85934 examples: Make source code and console tabs take 80% of browser page. 1 miesiąc temu
  Ryan C. Gordon ea2b4f4674 hints: Rename SDL_HINT_OPENGL_FORCE_SRGB_CAPABLE. 1 miesiąc temu
  Ryan C. Gordon febe5dd3bc render: opengl and opengles2 renderers try to disable GL_FRAMEBUFFER_SRGB. 1 miesiąc temu
  Ryan C. Gordon 8f9dd75ead video: Only set GL_FRAMEBUFFER_SRGB state if the hint requests it. 1 miesiąc temu
  Cameron Gutman a849c4d361 win32: Fix composition UI being displayed when IME is disabled 1 miesiąc temu
  NateXS 8973dfd9cc n3ds: Don't put audio thread in system core on Old 3DS systems 1 miesiąc temu
  Sam Lantinga 2f4919c6ff Use 20 ms as the default audio buffer size on Android 1 miesiąc temu
  DominusExult d390a4e8f0 Fix testime to pass window coordinates to SDL_SetTextInputArea(). 1 miesiąc temu
  Sam Lantinga 9f0ebbef46 Steam Controller report 0x45 is used for BLE mode 1 miesiąc temu
  Sam Lantinga 6707df6d88 Updated Steam Controller packet handling 1 miesiąc temu
  Sam Lantinga 744ea5701c Fixed initializing the PowerA OPS v1 Wireless Controller 1 miesiąc temu
  Sam Lantinga b467276f4a Fixed initializing the PowerA Fusion Pro 4 on Steam Link hardware 1 miesiąc temu
  Sam Lantinga 4361920501 Fixed HIDAPI hotplug detection in applications that don't initialize video 2 miesięcy temu
  Sam Lantinga b5cad69b9c Fixed HIDAPI hotplug detection when initializing gamepads off the main thread 2 miesięcy temu
  Ryan C. Gordon 723b77ede8 wasapi: Patched to compile. 2 miesięcy temu
  Sylvain a7bac75470 Android: prevent SDLActivity and Main Thread to access mJoystick at the 2 miesięcy temu
  Ryan C. Gordon a806a9092b wasapi: stop infinite loop in audio thread when recording device is unplugged. 2 miesięcy temu
  Ryan C. Gordon 55d78567b1 video: Wrap OpenGL work in ifdefs. 2 miesięcy temu
  Ryan C. Gordon 88bbc94921 video: Respect SDL_HINT_OPENGL_FORCE_SRGB_CAPABLE with GL_FRAMEBUFFER_SRGB. 2 miesięcy temu
  Ryan C. Gordon 027183f89c video: Maybe fix build. 2 miesięcy temu
  Ryan C. Gordon 0810c5ac0d video: Force GL_FRAMEBUFFER_SRGB state at OpenGL context creation time. 2 miesięcy temu
  Ryan C. Gordon 9f45801fa7 render: OpenGL and GLES2 should explicitly request a not-sRGB-capable context. 2 miesięcy temu