Sam Lantinga
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66058bbbd5
Fixed exception accessing Bluetooth devices on Android 12
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4 years ago |
Cameron Gutman
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afccabb881
joystick: Add capability flags for rumble and trigger rumble
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4 years ago |
Cameron Gutman
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1ccfbf963e
joystick: Convert HasLED() into a generic GetCapabilities() function
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4 years ago |
Sam Lantinga
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5b646cd19e
Build hidapi code into SDL as a new public API
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4 years ago |
Sam Lantinga
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d135c0762f
Added SDL_GameControllerSendEffect() and SDL_JoystickSendEffect() to allow applications to send custom effects to the PS4 and PS5 controllers
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4 years ago |
Sam Lantinga
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2cc70ca39e
Fixed crash if the GameCube controller hasn't been opened yet
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5 years ago |
Sam Lantinga
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c857b5e0c9
Minor cleanup
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5 years ago |
Sam Lantinga
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f68b36df75
Added support for the EVORETRO GameCube Adapter in PC mode
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5 years ago |
Sam Lantinga
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9e45372a2f
Fixed build on Android and iOS
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5 years ago |
Sam Lantinga
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3527b49459
Fixed initializing the Nyko and EVORETRO GameCube adaptors
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5 years ago |
Sam Lantinga
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e2f46ed8ef
Always lock the HIDAPI device when closing, in case rumble is pending
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5 years ago |
Sam Lantinga
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9130f7c377
Updated copyright for 2021
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5 years ago |
Sam Lantinga
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5b3616c325
Generalized the raw input controller driver and moved XInput/WGI detection into it for XInput devices
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5 years ago |
Sam Lantinga
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fcb21aa883
Added API for sensors on game controllers
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5 years ago |
Sam Lantinga
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1e2caac58b
Added SDL_JoystickRumbleTriggers() and SDL_GameControllerRumbleTriggers()
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5 years ago |
Sam Lantinga
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e555d45331
Added SDL_JoystickHasLED
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5 years ago |
Ethan Lee
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83cddd2ebc
Add SDL_JoystickSetLED.
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5 years ago |
Sam Lantinga
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b6afbe6317
Added SDL_log.h to SDL_internal.h so logging is available everywhere
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6 years ago |
Jimb Esser
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47da53b91d
Fix compiler warnings
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6 years ago |
Sam Lantinga
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4dea340ca7
Fixed bug 4477 - Support more than 4 XInput-capable devices on Windows
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6 years ago |
Sam Lantinga
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fe97992185
Read the buttons on Nintendo Switch and GameCube controllers as they are labeled, and swap them if the applications wants positional button data instead.
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6 years ago |
Sam Lantinga
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4caa6a0688
Fixed bug 4921 - Do not swap B/X buttons on GameCube controller unless it's requested
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6 years ago |
Sam Lantinga
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1684606fdf
Fixed long delay on main thread caused by blocking rumble writes in HIDAPI drivers
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6 years ago |
Sam Lantinga
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6efebf1768
Moved rumble expiration to the main joystick handling level, and prevent sending the driver layer duplicate rumble requests.
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6 years ago |
Sam Lantinga
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9c3d1602ab
Refactored code so SDL_GetJoystickGameControllerType() is called less during controller detection
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6 years ago |
Sam Lantinga
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43aa1fa9e7
Added support for detecting previously unknown Xbox 360 and Xbox One controllers using the HIDAPI driver with libusb and Android
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6 years ago |
Sam Lantinga
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a8780c6a28
Updated copyright date for 2020
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6 years ago |
Sam Lantinga
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4c9628a002
Fixed GameCube controller axis and trigger ranges and X and B button being swapped
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6 years ago |
Sam Lantinga
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a9482a1d60
Added support for the Nintendo GameCube adapter, tested on Steam Link hardware
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6 years ago |
Sam Lantinga
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46e1377d49
Automatically assign player indexes to game controllers, and allow changing the player index for game controllers and joysticks.
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6 years ago |