Ryan C. Gordon
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691cc5bb5e
dialog: Cocoa shouldn't crash if there's a '.' in the filters.
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преди 11 месеца |
Temdog007
|
4ef8b6ce1b
X11: Center Message Box on Multi Monitor Displays (#12819)
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преди 11 месеца |
Frank Praznik
|
c5d5967c3a
video: Store the preferred fullscreen display in a property for sdl2-compat
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преди 11 месеца |
SDL Wiki Bot
|
11e1d4a145
Sync SDL3 wiki -> header
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преди 11 месеца |
Vicki Pfau
|
00f3a82ada
Joystick: Add new GIP driver to replace old Xbox One wired driver
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преди 11 месеца |
Sam Lantinga
|
48dfc03a87
Added the gamepad hint SDL_GAMECONTROLLER_USE_GAMECUBE_LABELS
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преди 11 месеца |
Sam Lantinga
|
21a7bbbf14
Restore compatibility with older GameCube mappings
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преди 11 месеца |
Dimitriy Ryazantcev
|
3730128e33
Simplify WIN_CreateHCursor (#12933)
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преди 11 месеца |
Frank Praznik
|
6a0505c090
wayland: Remove unnecessary function call
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преди 11 месеца |
Frank Praznik
|
fdd8b5d630
wayland: Query the mouse global button states from the seats
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преди 11 месеца |
Sam Lantinga
|
e3df61b070
Fixed right mouse button emulation when using a pen
|
преди 11 месеца |
Sam Lantinga
|
106ccc722e
Fixed missing simulated mouse events using a Wacom tablet
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преди 11 месеца |
Sam Lantinga
|
8ae962c904
Fixed build
|
преди 11 месеца |
Sam Lantinga
|
e04064350f
Fixed right click mouse emulation for the Wacom tablet
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преди 11 месеца |
Evan Hemsley
|
a163257295
GPU: Validate that textures are not bound for both read and write on render passes (#12925)
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преди 11 месеца |
Ryan C. Gordon
|
ea67133e4f
pen: Windows can't check WM_POINTER[DOWN|UP] for touches directly.
|
преди 11 месеца |
SDL Wiki Bot
|
f131791005
Sync SDL3 wiki -> header
|
преди 11 месеца |
Evan Hemsley
|
e1a41c1c97
GPU Vulkan: Add locks for layout object lookups (#12924)
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преди 11 месеца |
SDL Wiki Bot
|
fd5380ffc6
Sync SDL3 wiki -> header
|
преди 11 месеца |
Frank Praznik
|
b871ac0d97
Add support for non-constrained and non-grabbing popups
|
преди 11 месеца |
Sam Lantinga
|
8abcc27535
Removed timeout in SDL_RunOnMainThread()
|
преди 11 месеца |
Sam Lantinga
|
ef54c3bf18
Always enable D3D12 GPU on Windows
|
преди 11 месеца |
Cameron Gutman
|
39d3148185
events: Fix undefined behavior when disabling some event types
|
преди 11 месеца |
expikr
|
510c7edd9b
migrate usage of SetCursor(NULL) to RedrawCursor()
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преди 11 месеца |
expikr
|
4779499048
Split the redraw effect to own function
|
преди 11 месеца |
expikr
|
6c172e5220
SDL_SetCursor should not skip focus check
|
преди 11 месеца |
Maia
|
cbf44700d8
bytepusher example: always render text to render target and remove unused variable
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преди 11 месеца |
SDL Wiki Bot
|
faddff1bcc
Sync SDL3 wiki -> header
|
преди 11 месеца |
Sam Lantinga
|
31650d566c
Added SDL_GAMEPAD_TYPE_GAMECUBE
|
преди 11 месеца |
expikr
|
c4d5cc358f
streamline boolean logic
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преди 11 месеца |