Commit History

Autor SHA1 Mensaxe Data
  Sam Lantinga 69aec8c915 Fixed the report format for the Razer Wolverine V2 Pro %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 75a020aa6b Only query serial number and firmware versions from Sony PS5 controllers %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 26205b659d Fixed PS4/PS5 touchpad for third party controllers %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 3c8f4dca1d Make sure we don't touch the controller effects state when we're in auto mode for PS4/PS5 controllers. %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 2ebbfe7c5b Added an "auto" mode for PS4 and PS5 controller rumble hints %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga bd4f155bbb Fixed LED pending check failing when the controller timestamp is very large %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 16dd5f0da4 Don't send k_EPS5FeatureReportIdCapabilities to Sony PS5 controllers %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 2fef0be2f6 Don't tickle Bluetooth PS5 controllers in simple mode with an effects packet %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 267fdd7daa Removed Bluetooth connection detection now that we get it from hidapi %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga a67d410501 Fixed analog triggers on the DualSense controller %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga fc1af1dfde Added support for the trigger buttons on the Victrix Pro FS for PS5 %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga c6443d86c9 Code style: changed "sizeof foo" to "sizeof(foo)" (thanks @sezero!) %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga da134a3039 Fixed locking up the Logitech F310 with the PlayStation controller detection %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 4994654d4f Added support for the Razer Wolverine V2 controllers %!s(int64=3) %!d(string=hai) anos
  Sylvain Becker cb6b8b0132 Simplify flags testing (#7220) %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga fde78d12f2 Updated copyright for 2023 %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 36d4395c97 SDL API renaming: internal functions %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga ab2d007982 More gamepad renaming %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 659abc721a SDL API renaming: SDL_gamecontroller.h %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga fc478c1bc0 SDL API renaming: SDL_joystick.h %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 63724c113b Removed the vi format comments from the source %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 5c29b58e95 Added support for clang thread-safety analysis %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 9a6bcca6b8 Use the correct name for the DualSense controllers %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 9339085593 Added support for the DualSense Edge paddles %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga b8760a3ffe The `timestamp_us` member of the sensor events has been renamed `sensor_timestamp` and now represents nanoseconds. %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 73f4aeee6a Pass the event timestamp for joystick events %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 8121bbd083 Convert ticks to 64-bit, added nanosecond precision to the API %!s(int64=3) %!d(string=hai) anos
  Pierre Wendling 3c501b963d Clang-Tidy fixes (#6725) %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 5750bcb174 Update for SDL3 coding style (#6717) %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga c5790359fd Added precompiled header support for Visual Studio and Xcode (#6710) %!s(int64=3) %!d(string=hai) anos