Sam Lantinga
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69aec8c915
Fixed the report format for the Razer Wolverine V2 Pro
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%!s(int64=2) %!d(string=hai) anos |
Sam Lantinga
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75a020aa6b
Only query serial number and firmware versions from Sony PS5 controllers
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%!s(int64=2) %!d(string=hai) anos |
Sam Lantinga
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26205b659d
Fixed PS4/PS5 touchpad for third party controllers
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%!s(int64=2) %!d(string=hai) anos |
Sam Lantinga
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3c8f4dca1d
Make sure we don't touch the controller effects state when we're in auto mode for PS4/PS5 controllers.
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%!s(int64=2) %!d(string=hai) anos |
Sam Lantinga
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2ebbfe7c5b
Added an "auto" mode for PS4 and PS5 controller rumble hints
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%!s(int64=2) %!d(string=hai) anos |
Sam Lantinga
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bd4f155bbb
Fixed LED pending check failing when the controller timestamp is very large
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%!s(int64=2) %!d(string=hai) anos |
Sam Lantinga
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16dd5f0da4
Don't send k_EPS5FeatureReportIdCapabilities to Sony PS5 controllers
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%!s(int64=2) %!d(string=hai) anos |
Sam Lantinga
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2fef0be2f6
Don't tickle Bluetooth PS5 controllers in simple mode with an effects packet
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%!s(int64=2) %!d(string=hai) anos |
Sam Lantinga
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267fdd7daa
Removed Bluetooth connection detection now that we get it from hidapi
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%!s(int64=2) %!d(string=hai) anos |
Sam Lantinga
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a67d410501
Fixed analog triggers on the DualSense controller
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%!s(int64=3) %!d(string=hai) anos |
Sam Lantinga
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fc1af1dfde
Added support for the trigger buttons on the Victrix Pro FS for PS5
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%!s(int64=3) %!d(string=hai) anos |
Sam Lantinga
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c6443d86c9
Code style: changed "sizeof foo" to "sizeof(foo)" (thanks @sezero!)
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%!s(int64=3) %!d(string=hai) anos |
Sam Lantinga
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da134a3039
Fixed locking up the Logitech F310 with the PlayStation controller detection
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%!s(int64=3) %!d(string=hai) anos |
Sam Lantinga
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4994654d4f
Added support for the Razer Wolverine V2 controllers
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%!s(int64=3) %!d(string=hai) anos |
Sylvain Becker
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cb6b8b0132
Simplify flags testing (#7220)
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%!s(int64=3) %!d(string=hai) anos |
Sam Lantinga
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fde78d12f2
Updated copyright for 2023
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%!s(int64=3) %!d(string=hai) anos |
Sam Lantinga
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36d4395c97
SDL API renaming: internal functions
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%!s(int64=3) %!d(string=hai) anos |
Sam Lantinga
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ab2d007982
More gamepad renaming
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%!s(int64=3) %!d(string=hai) anos |
Sam Lantinga
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659abc721a
SDL API renaming: SDL_gamecontroller.h
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%!s(int64=3) %!d(string=hai) anos |
Sam Lantinga
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fc478c1bc0
SDL API renaming: SDL_joystick.h
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%!s(int64=3) %!d(string=hai) anos |
Sam Lantinga
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63724c113b
Removed the vi format comments from the source
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%!s(int64=3) %!d(string=hai) anos |
Sam Lantinga
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5c29b58e95
Added support for clang thread-safety analysis
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%!s(int64=3) %!d(string=hai) anos |
Sam Lantinga
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9a6bcca6b8
Use the correct name for the DualSense controllers
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%!s(int64=3) %!d(string=hai) anos |
Sam Lantinga
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9339085593
Added support for the DualSense Edge paddles
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%!s(int64=3) %!d(string=hai) anos |
Sam Lantinga
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b8760a3ffe
The `timestamp_us` member of the sensor events has been renamed `sensor_timestamp` and now represents nanoseconds.
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%!s(int64=3) %!d(string=hai) anos |
Sam Lantinga
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73f4aeee6a
Pass the event timestamp for joystick events
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%!s(int64=3) %!d(string=hai) anos |
Sam Lantinga
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8121bbd083
Convert ticks to 64-bit, added nanosecond precision to the API
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%!s(int64=3) %!d(string=hai) anos |
Pierre Wendling
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3c501b963d
Clang-Tidy fixes (#6725)
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%!s(int64=3) %!d(string=hai) anos |
Sam Lantinga
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5750bcb174
Update for SDL3 coding style (#6717)
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%!s(int64=3) %!d(string=hai) anos |
Sam Lantinga
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c5790359fd
Added precompiled header support for Visual Studio and Xcode (#6710)
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%!s(int64=3) %!d(string=hai) anos |