Cronologia Commit

Autore SHA1 Messaggio Data
  Frank Praznik 6a0505c090 wayland: Remove unnecessary function call 11 mesi fa
  Frank Praznik fdd8b5d630 wayland: Query the mouse global button states from the seats 11 mesi fa
  Sam Lantinga e3df61b070 Fixed right mouse button emulation when using a pen 11 mesi fa
  Sam Lantinga 106ccc722e Fixed missing simulated mouse events using a Wacom tablet 11 mesi fa
  Sam Lantinga 8ae962c904 Fixed build 11 mesi fa
  Sam Lantinga e04064350f Fixed right click mouse emulation for the Wacom tablet 11 mesi fa
  Evan Hemsley a163257295 GPU: Validate that textures are not bound for both read and write on render passes (#12925) 11 mesi fa
  Ryan C. Gordon ea67133e4f pen: Windows can't check WM_POINTER[DOWN|UP] for touches directly. 11 mesi fa
  SDL Wiki Bot f131791005 Sync SDL3 wiki -> header 11 mesi fa
  Evan Hemsley e1a41c1c97 GPU Vulkan: Add locks for layout object lookups (#12924) 11 mesi fa
  SDL Wiki Bot fd5380ffc6 Sync SDL3 wiki -> header 11 mesi fa
  Frank Praznik b871ac0d97 Add support for non-constrained and non-grabbing popups 1 anno fa
  Sam Lantinga 8abcc27535 Removed timeout in SDL_RunOnMainThread() 11 mesi fa
  Sam Lantinga ef54c3bf18 Always enable D3D12 GPU on Windows 11 mesi fa
  Cameron Gutman 39d3148185 events: Fix undefined behavior when disabling some event types 1 anno fa
  expikr 510c7edd9b migrate usage of SetCursor(NULL) to RedrawCursor() 1 anno fa
  expikr 4779499048 Split the redraw effect to own function 1 anno fa
  expikr 6c172e5220 SDL_SetCursor should not skip focus check 1 anno fa
  Maia cbf44700d8 bytepusher example: always render text to render target and remove unused variable 1 anno fa
  SDL Wiki Bot faddff1bcc Sync SDL3 wiki -> header 1 anno fa
  Sam Lantinga 31650d566c Added SDL_GAMEPAD_TYPE_GAMECUBE 1 anno fa
  expikr c4d5cc358f streamline boolean logic 1 anno fa
  expikr 441e7e488f invert cursor_visible to hide_cursor 1 anno fa
  expikr d553372682 rename cursor_shown to cursor_visible 1 anno fa
  Ozkan Sezer 016ba86f93 tray, unix: make pointers g_object_ref and g_object_ref_sink static 1 anno fa
  Frank Praznik 6f5892e543 cocoa: Immediately update the mouse focus when showing/hiding a popup menu 1 anno fa
  Frank Praznik 8c733d1f7b x11: Better handle XInput2 mouse tracking outside the window 1 anno fa
  Ozkan Sezer 0dbf585ace fix SDL_audiocvt.c MSVC build. 1 anno fa
  Ryan C. Gordon af0972c33f audio: SDL_PutAudioStreamPlanarData should take a channel count. 1 anno fa
  Ryan C. Gordon 5f03cb3882 d3d12: Patched to compile with GDK builds. 1 anno fa