Commit History

Autor SHA1 Mensaxe Data
  Wohlstand 6c9907dd0e Fixed build on CMake older than 3.7 %!s(int64=4) %!d(string=hai) anos
  Wohlstand 3861afacf5 Fixed build on CMake older than 3.13 %!s(int64=4) %!d(string=hai) anos
  Ozkan Sezer 840339c49d SDL_utf8strlcpy: store trailing_bytes explicity as unsigned type. %!s(int64=4) %!d(string=hai) anos
  Ozkan Sezer 507d4bcd68 SDL_utf8strlen: run bit-test explicitly on unsigned char %!s(int64=4) %!d(string=hai) anos
  Ozkan Sezer 82fc67ae4d SDL_joystick.c: cast the arguments to nibble() to unsigned char. %!s(int64=4) %!d(string=hai) anos
  Ozkan Sezer 47d3e96b43 SDL_joystick.c: (unsigned char) cast to SDL_tolower() parameters. %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga 881feca1f2 CMAKE: fixed cflags check for build type %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga c31a40246d Fix audio memory leaks due to invalid init (thanks Janiszewski!) %!s(int64=4) %!d(string=hai) anos
  Erik Soma 71e3998d6c Make SDL_VideoInit cleanup when errors occur before video driver creation. %!s(int64=4) %!d(string=hai) anos
  Francisco Javier Trujillo Mata 8ed0cc4300 Fix wrong value for thread priorities following official PSP Docs %!s(int64=4) %!d(string=hai) anos
  Sylvain 44c84c0d8e GLES2/Big-endian: don´t swap datas for yuv textures (Thanks 0x1F9F1 !) %!s(int64=4) %!d(string=hai) anos
  Sylvain 3a69828e87 Fixed GLES2 back-end on Big Endian Platform (see #5093) %!s(int64=4) %!d(string=hai) anos
  Ozkan Sezer 61107494a1 SDL_gamecontroller.c: (unsigned char) cast to SDL_isdigit() parameters. %!s(int64=4) %!d(string=hai) anos
  Ozkan Sezer ced442cd38 SDL_test_common.c: (unsigned char) cast to SDL_isdigit() parameter. %!s(int64=4) %!d(string=hai) anos
  Ozkan Sezer 48d1ef8fad another unsigned char cast in os2cp.c. code clean-up in os/2 geniconv. %!s(int64=4) %!d(string=hai) anos
  Ozkan Sezer dac6516057 os2iconv.c (_createUconvObj): cast to unsigned char, to be safe. %!s(int64=4) %!d(string=hai) anos
  Ozkan Sezer 2052b5bc3e os2messagebox: use proper UCHAR* typecast in assignment, just in case. %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga ca18bf11ee Don't compare raw mouse button state with windows message button state %!s(int64=4) %!d(string=hai) anos
  Sylvain 3d5fcb5da6 Fix warning %!s(int64=4) %!d(string=hai) anos
  Sylvain 4342e6bd21 SDL_render.c: lighten the cast syntax %!s(int64=4) %!d(string=hai) anos
  Sylvain 50d49c63ed GLES2 backend: cast with SDL_Vertex and SDL_VertexSolid %!s(int64=4) %!d(string=hai) anos
  Ethan Lee 4c9966eed6 wayland: Add a note for why we check 0,0 for fullscreen configurations %!s(int64=4) %!d(string=hai) anos
  Sylvain 6101499c7c BigEndian: fix code that generates illegal instruction with gcc-4.9.2 on powerpc %!s(int64=4) %!d(string=hai) anos
  stdgregwar 0b7b0977fc fix PSP texure artifacts %!s(int64=5) %!d(string=hai) anos
  Francisco Javier Trujillo Mata 996f30b0e4 Use lightweight mutex %!s(int64=4) %!d(string=hai) anos
  Francisco Javier Trujillo Mata 0341ec93fe Improve performance when vsync is enabled and the game is not reaching the 60 FPS %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga 67c4b99639 Fixed enabling udev hotplug detection on Linux %!s(int64=4) %!d(string=hai) anos
  Ivan Epifanov 60c3ca49b4 Vita: disable arm asm blitters and add missing pvr dep %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga c326ff7c6f Re-enabled the O_CLOEXEC definition so config headers can be fixed %!s(int64=4) %!d(string=hai) anos
  Alex Szpakowski 7f5339e6c4 Document the packed integer formats SDL_Color is bit-compatible with. %!s(int64=4) %!d(string=hai) anos