Sam Lantinga
|
6ca18ed0e5
SDL_GetKeyboards() follows the SDL_GetStringRule
|
há 1 ano atrás |
Sam Lantinga
|
5ce0aacaa4
SDL_GetGamepads() follows the SDL_GetStringRule
|
há 1 ano atrás |
Sam Lantinga
|
4961af4569
SDL_GetJoysticks() follows the SDL_GetStringRule
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há 1 ano atrás |
Sam Lantinga
|
b32c9615a7
SDL_GetHaptics() follows the SDL_GetStringRule
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há 1 ano atrás |
Sam Lantinga
|
9de8cb888a
SDL_GetFullscreenDisplayModes() follows the SDL_GetStringRule
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há 1 ano atrás |
Sam Lantinga
|
9758e102bc
SDL_GetDisplays() follows the SDL_GetStringRule
|
há 1 ano atrás |
Sam Lantinga
|
01199469de
SDL_GetCameras() follows the SDL_GetStringRule
|
há 1 ano atrás |
Sam Lantinga
|
0fe6603747
SDL_GetCameraSupportedFormats() follows the SDL_GetStringRule
|
há 1 ano atrás |
Sam Lantinga
|
bdafc8e212
SDL_GetWindows() follows the SDL_GetStringRule
|
há 1 ano atrás |
Sam Lantinga
|
8ca6caeda5
SDL_GetAudioPlaybackDevices() and SDL_GetAudioRecordingDevices() follow the SDL_GetStringRule
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há 1 ano atrás |
Sam Lantinga
|
f95ecac300
Added SDL_ClaimEventMemory()
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há 1 ano atrás |
Sam Lantinga
|
2816745f48
Allow passing a pointer to SDL_FreeEventMemory()
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há 1 ano atrás |
Sam Lantinga
|
02a072a1b7
Added SDL_ClearSurface() and SDL_ReadSurfacePixelFloat()
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há 1 ano atrás |
Sam Lantinga
|
334962b056
Enhancements for SDL_PremultiplyAlpha()
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há 1 ano atrás |
Sam Lantinga
|
5f5e91eab6
Reverted 3d2e5a0b66eca4ade34f2a4fa81c8f4d8d33dac3
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há 1 ano atrás |
Sam Lantinga
|
3d2e5a0b66
Fixed a few remaining functions to directly return their values instead of an error code.
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há 1 ano atrás |
Sam Lantinga
|
b7ec2119dd
Use a dither palette when converting RGB images to indexed formats
|
há 1 ano atrás |
Ryan C. Gordon
|
4dda785c69
gamepad: Several gamepad mapping functions now follow the SDL_GetStringRule.
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há 1 ano atrás |
Ryan C. Gordon
|
ed1f93cd11
filesystem: `SDL_Glob*Directory()` functions now follow the SDL_GetStringRule.
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há 1 ano atrás |
Ryan C. Gordon
|
52bf7ff42d
filesystem: SDL_GetPrefPath() now follows the SDL_GetStringRule.
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há 1 ano atrás |
Ryan C. Gordon
|
2321726ff1
filesystem: SDL_GetUserFolder() now follows the SDL_GetStringRule.
|
há 1 ano atrás |
Ryan C. Gordon
|
d40b89dff6
clipboard: SDL_GetPrimarySelectionText() now follows the SDL_GetStringRule.
|
há 1 ano atrás |
Ryan C. Gordon
|
158fc459f1
clipboard: SDL_GetClipboardText() now follows the SDL_GetStringRule.
|
há 1 ano atrás |
Ryan C. Gordon
|
3bc81a81f5
filesystem: SDL_GetBasePath() now follows the SDL_GetStringRule.
|
há 1 ano atrás |
Sam Lantinga
|
4aeabb3c3b
Made event and temporary string memory thread-local and added SDL_FreeEventMemory()
|
há 1 ano atrás |
Sam Lantinga
|
ec3bb4c029
Removed the need for SDL_CreateTLS()
|
há 1 ano atrás |
Sam Lantinga
|
027671bedb
SDL_GetWindowOpacity() directly returns the opacity instead of using an out parameter.
|
há 1 ano atrás |
Sam Lantinga
|
58270ef3f2
Finished renaming functions in SDL_system.h
|
há 1 ano atrás |
Sam Lantinga
|
54366181c3
Rename functions in SDL_system.h to match SDL 3.0 naming convention
|
há 1 ano atrás |
Sam Lantinga
|
5c875e1183
Renamed *FromID() to *ForID()
|
há 1 ano atrás |